It is currently Thu Mar 28, 2024 6:31 am



Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next
Author Message
User avatar

Joined: Mon Jul 19, 2010 1:43 pm
Post Update ~ done properly this time.
Stuff I've been doing (live next Patch or Uni restart dependent on code used):


  • Paxian Exploration missions are now on live, and testable. Seems to be bug free, please advise if not. (P)
  • Glue guns (all types) now use a different commodity than gear glue. Old BPs will still list gear glue, but will use new commods. Nope, you gotta find them yourself. (U)
  • Enigma graphical over-haul + minor mission fixes (U)
  • Handel's Cove AI spawner fixed (U)
  • Nexus mission fixes: requires testing, especially Solo's Run deepspace mission. On test at the moment (P)
  • Earth Force AI ~ protecting EF layer. Might be running around test, but most likely missing weaponry(!) (U)
  • UniLife new EF AI ~ hopeful on their inclusion. Check out test for them bodding around. (U)
  • Blue Outpost Cadet Ambush should be less irksome / deadly for newbies (U)
  • Inferno missiles changed to medium fire (P/U, unsure)
  • Hyperion wreckage animation fixed (U)
  • Looking at missing Visage files: aware of Temporal Rifts, Mzungu Freighter, Assault Behemoth - please fill in more. Pax glows remain stubborn.
  • UZ: CraterHighlands minor graphic fix (U)
  • Improved Fighter Bays / BPs (P/U, we'll see)
  • Capital Expanders / BPs (P/U, we'll see)
  • AI only gear (Impassable Protection, OL's & chargers) made AI use only (P)
  • 35 New missions in Gallows Cove for Pirates: unlocked as piracy skill raises; 28 available pure, 7 hidden if you unlock them through Arrrr behaviour. Might be repeatable, we'll see
  • Small Nexus addition: moved AT mishes to separate base, and made it easier to fulfill first mission
  • UZ warp fixed
  • Entirely new zone - Strontium-90; 70+ missions being added as we speak + gear
  • Few new ships
  • Upgraded Capital launchers / BPs being added
  • ~~~Gunner stuff being made to throw at Jeff / dev team to have votes on: not all will go live, but you might see it on test (aka, don't complain if it doesn't make live!) ~~~
  • Checked drop rate on A38 Pass card from Mr the Prefect, appears 100% drop rate + all correct, not sure why it isn't dropping for people ~ will investigate further
  • Heavy Heph. Shield & Buckler drop table fixed: now obtainable.
  • Wingship V added, T17 LF, don't whinge about hull, check the resists ~ it's designed to make LF users think about gear choices.
  • Testudo added, T19 Freighter, BP+ is available... somewhere. Worth it for the inbuilt OL alone.


Last edited by Aurora Ex Machina on Thu Jan 26, 2012 4:53 pm, edited 6 times in total.

Fri Jan 20, 2012 8:44 pm
Profile E-mail
Member
User avatar
 

Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Update ~ done properly this time.
The gate in arena1 to the first level of poseidon is invisible or missing a graphic.

All tweaks that give +N% Shields Bank will increase your shield bank but your shields will not regenerate past your normal shield cap w/o tweak. Just Check out shield regen problems in general, esp when your firing a weapon.

Also with glue gun/hot glue gun what do you mean we will find out? If it says glue gear is required but glue gear isn't required? That's retarded. Lol

_________________
Preter is KOS!

http://img850.imageshack.us/img850/2103/mutes.jpg

playerboy345 wrote:
Hai


Fri Jan 20, 2012 11:02 pm
Profile E-mail
over 9000!
User avatar
 

Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Update ~ done properly this time.
YOU CANNOT BUY GEAR GLUE ANYMORE, so why the fuck would the blueprint continue to require Gear Glue?

_________________
Axis Industries


Fri Jan 20, 2012 11:12 pm
Profile
Member
User avatar
 

Team: Heaven
Main: Paxx
Level: 2918
Class: Berserker

Joined: Mon Mar 14, 2011 4:44 pm
Location: Californication
Post Re: Update ~ done properly this time.
Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is.

You guys are funny

_________________
Preter is KOS!

http://img850.imageshack.us/img850/2103/mutes.jpg

playerboy345 wrote:
Hai


Fri Jan 20, 2012 11:36 pm
Profile E-mail
User avatar
 

Team: The Forgotten Colonies
Main: PM Me If You Suck
Level: 1996
Class: Gunner

Joined: Fri Nov 28, 2008 6:03 pm
Location: Sydney, Australia
Post Re: Update ~ done properly this time.
Aurora Ex Machina wrote:
[*]Looking at missing Visage files: aware of Temporal Rifts, Mzungu Freighter, Assault Behemoth - please fill in more. Pax glows remain stubborn.


Is the missing willow o wisp graphic part of this list?

_________________
Image

Image

Image


Fri Jan 20, 2012 11:56 pm
Profile
User avatar
 

Team: Resident Evil
Main: number666.5
Level: 1885
Class: Fleet Commander

Joined: Wed May 03, 2006 4:12 pm
Location: in hell drinking beer
Post Re: Update ~ done properly this time.
Camsy wrote:
Aurora Ex Machina wrote:
[*]Looking at missing Visage files: aware of Temporal Rifts, Mzungu Freighter, Assault Behemoth - please fill in more. Pax glows remain stubborn.


Is the missing willow o wisp graphic part of this list?

yeah have posted that one in the last 2 weeks of the beta test already

_________________
Jey123456 wrote:
well, up for a reasonable amount of time then !
It should last till next crash!
s_m_w wrote:
Space Dragons! Because normal dragons are not awesome enough.


Sat Jan 21, 2012 1:36 am
Profile
User avatar
 

Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Update ~ done properly this time.
paxiprime wrote:
Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is.

You guys are funny


Pretty much the first person to get a Glue Gun BP, Glue Gun Sprayer BP, Hot Glue Gun BP or Hot Glue Sprayer BP will know what commodity it is, and then it will be pretty fast common knowledge. Also, you will most likely find out in the error message you get when you lack the commodity if you try to build one with an old blueprint.


Sat Jan 21, 2012 4:22 am
Profile
User avatar

Joined: Mon Jul 19, 2010 1:43 pm
Post Re: Update ~ done properly this time.
paxiprime wrote:
The gate in arena1 to the first level of poseidon is invisible or missing a graphic.

All tweaks that give +N% Shields Bank will increase your shield bank but your shields will not regenerate past your normal shield cap w/o tweak. Just Check out shield regen problems in general, esp when your firing a weapon.


Olympus - easy to fix, consider it done.

Shield regen - sounds like a code bug, forwarded.

paxiprime wrote:
Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is.


Simply isn't possible, due to the way data is saved.

Camsy wrote:
Is the missing willow o wisp graphic part of this list?


Yes ~ at the moment I'm creating "passable" (not giant rats) placeholders until new models are available.


Sat Jan 21, 2012 5:07 am
Profile E-mail
User avatar
 

Team: pantalones
Main: Fruits
Level: 2157
Class: Fleet Commander

Joined: Wed Nov 25, 2009 5:31 am
Post Re: Update ~ done properly this time.
Trying to start glue gun:You need 10 more Gear Glue 16 to build this.


Sat Jan 21, 2012 9:29 am
Profile E-mail
User avatar
 

Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Update ~ done properly this time.
fruits wrote:
Trying to start glue gun:You need 10 more Gear Glue 16 to build this.


You missed this part:

Quote:
(live next Patch or Uni restart dependent on code used)


Sat Jan 21, 2012 9:46 am
Profile
User avatar

Joined: Mon Jul 19, 2010 1:43 pm
Post Re: Update ~ done properly this time.
I should add ~ while the BPs may indeed update with the patch, the source most likely will not (due to the way AI / DGs / Droplist code is called).

So, don't /rage if you can't find the commods this uni, please.


Sat Jan 21, 2012 9:59 am
Profile E-mail
Member
User avatar
 

Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Update ~ done properly this time.
selling gear glue 16 :P

_________________
--------------------------------------
Image
--------------------------------------
landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Sat Jan 21, 2012 10:35 am
Profile E-mail YIM WWW
User avatar
 

Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Update ~ done properly this time.
Will this update add Christmas letters to the dg droplist?

_________________
Jey123456 wrote:
That will happen in a future closer than most futures.
Image
No Context. Ever.
Idaten.


Sat Jan 21, 2012 2:07 pm
Profile WWW
User avatar

Joined: Mon Jul 19, 2010 1:43 pm
Post Re: Update ~ done properly this time.
Visorak wrote:
Will this update add Christmas letters to the dg droplist?



Not my area, but Bageese confirms that it will.


Sat Jan 21, 2012 3:32 pm
Profile E-mail
Support/PR Administrator
User avatar
 

Team: None
Main: Ananke
Level: 0
Class: None

Joined: Sat Mar 14, 2009 11:34 pm
Location: Boulder, CO
Post Re: Update ~ done properly this time.
Yep, it should. Jey doesn't want to give any estimates on when we're patching. He's the god of patching. I give him offerings of sammiches every day, but I'm not good enough. I'll keep trying.

_________________
For support please submit a ticket to http://www.starsonata.com/support
Or you can send me a forum PM and I'll point you in the right direction.


Image Image


Sat Jan 21, 2012 3:33 pm
Profile E-mail WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.