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Proposal: tighten up the PvP ranges a bit http://www.starsonata.com/forum/viewtopic.php?f=9&t=46765 |
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Author: | yugioh124 [ Fri Oct 14, 2011 2:15 am ] |
Post subject: | Re: Proposal: tighten up the PvP ranges a bit |
Noone bands together a group of newbs to do bana anymore, they just leech off a friend/teammate when that person does their weekly solo run. Even if the person has no friends, they can easily pay a random player a few hundred mil to tag along. |
Author: | JaceGannon [ Fri Oct 14, 2011 3:06 am ] |
Post subject: | Re: Proposal: tighten up the PvP ranges a bit |
Battlecruiser23 wrote: One thing: Move the T20 skill galaxies to EF Layer. Reason: While Bana and MS have some very nice rewards, remember, newer player(C2) may not be a full squad of T20 ships when they get their T20 skills. A single T21 pirate, will, annihilate the whole squad and escape before another team could get to the scene. IE: Remember when Bana took a group for 20 people in various things ranging from snowflakes to sidhes? Like that. Except a pirate is hungry for gg and is in his AWC ready to murder them all. This fits nicely with my idea, but make sure it is deep in EF layer. |
Author: | SwiftDeath [ Fri Nov 04, 2011 3:57 pm ] |
Post subject: | Re: Proposal: tighten up the PvP ranges a bit |
I would love if 2 went in, when i went p2p first time i got to about 650-700 and quite a high amount of high lvl pirates keept me from lvling on anything higher then basil/parsley and ocasonal BG, this was alsoe before i got a better understanding of Dif/Res and all that shits |
Author: | basebot [ Thu Nov 10, 2011 5:18 am ] |
Post subject: | Re: Proposal: tighten up the PvP ranges a bit |
Both 1 and 2. |
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