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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Randomness with Pinging Radars
yea I am constantly pinging why does anyone have to hear our ping? its not sonar.. infact its scientifically unrealistic because there is no medium for the sound to travel through in space.......
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Tue Jul 12, 2011 9:26 pm |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: Randomness with Pinging Radars
Neba wrote: its scientifically unrealistic WELCOME TO STAR SONATA but yeah, i dont really see any point in everyone hearing the ping from a radar the vast majority of people who play SS, do it with the sound off... (maybe adding checkboxes for notification sounds, PM sounds, game SFX, and music might be a good idea, so that if players dont like the music, or the SFX, they can still hear the notifications)
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Tue Jul 12, 2011 10:06 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Randomness with Pinging Radars
That's easy, just delete the unwanted sounds and replace them with a blank sound file of the same name.
_________________
Dorin Nube wrote: Nipples aren't the only danger here.
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Tue Jul 12, 2011 10:23 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Randomness with Pinging Radars
That doesnt affect other players I dont want someone with fucking turtle beaches knowing Im in gal cuz they like the slurping noise scoops make
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Wed Jul 13, 2011 2:16 am |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: Randomness with Pinging Radars
Ok, I'm about to crash and sleep (hopefully) but what I'm thinking is why another ship would hear the ping itself. If you are the target being pinged, maybe a different "you've been pinged" sound could play, but not to everyone in the area. Then again I rarely use ping-dars and I'm too tired to think straight right now. And my gramer is faling. ... Somonre else figure otu where I was going with this. Good night.
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Wed Jul 13, 2011 2:42 am |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Randomness with Pinging Radars
DarthFirebert wrote: Ok, I'm about to crash and sleep (hopefully) but what I'm thinking is why another ship would hear the ping itself. If you are the target being pinged, maybe a different "you've been pinged" sound could play, but not to everyone in the area. Then again I rarely use ping-dars and I'm too tired to think straight right now. And my gramer is faling. ... Somonre else figure otu where I was going with this. Good night. There is no sound in space. All the argument you need :p
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Wed Jul 13, 2011 9:06 am |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: Randomness with Pinging Radars
biggee531 wrote: DarthFirebert wrote: Ok, I'm about to crash and sleep (hopefully) but what I'm thinking is why another ship would hear the ping itself. If you are the target being pinged, maybe a different "you've been pinged" sound could play, but not to everyone in the area. Then again I rarely use ping-dars and I'm too tired to think straight right now. And my gramer is faling. ... Somonre else figure otu where I was going with this. Good night. There is no sound in space. All the argument you need :p Yeah, that! Ther person being pinged would likely notice they've been scanned, but via thier own sensors and not soundwaves in space. No one else in the area has a reason to even hear the ping-detected noise. A small point for logic in an otherwise space fantasy game ftw?
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Wed Jul 13, 2011 11:35 pm |
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Xonok2
Team:
Main: Xonok6
Level: 590 Class:
Berserker
Joined: Fri Jul 11, 2008 4:31 am
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Re: Randomness with Pinging Radars
There is no sound in space. All the argument you need :p[/quote]
Space has a lower density of matter but isn't empty, sounds are there and can be heard. How else would the sound of the sun be recorded?
_________________ Seriously, PvB and BvB was a lot more funny when bases didnt throw marbles at you xD
Tomzta09 wrote: Why do people say grow some balls? Balls are weak and sensitive.
Grow a vagina, those things take a pounding.
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Fri Jul 15, 2011 3:28 am |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Randomness with Pinging Radars
Xonok2 wrote: Space has a lower density of matter but isn't empty, sounds are there and can be heard. How else would the sound of the sun be recorded? no space is a vacuum, and has no mass therefore no density and yes it is not empty, but the particles are spread out enough in the vacuum that there is no continuous medium (matter) which soundwaves can travel through
If you actually paid attention to the video (I googled it), they measure the depth of the pulses to figure its sound, its based on a visual system not the actual sound waves produced
so rewatch it?
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Fri Jul 15, 2011 3:46 am |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Randomness with Pinging Radars
It's supposed to be a substitute for sound. The fact that someone is using an active ping radar means they are sending something out to bounce off your ship, and the sound you hear represents the detection of their radar pulse.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Fri Jul 15, 2011 4:21 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Randomness with Pinging Radars
The detection is what they gain from pinging with the visibility, your thinking of submarines and sonar, there doesnt need to be a sound confirmation when someones pinging, itll screw over seers. I depend on that first shot to kill alot of people.
that "ping" sound is from sonar, and you implemented passive and active systems for radar, and active/passive radars dont exist
passive objects on radar are objects you dont want the radar to detect so it "passes" over it
active are the targets you want the radar to recognize "actively"
if you implement this it will fuck over my class, and I will most likely quit the game
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Fri Jul 15, 2011 4:47 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Randomness with Pinging Radars
I'm not sure why you say that. The ping on the passive radars gives you a huge visibility hit. The idea has always been that if you ping, you will be seen. This doesn't change it.
Are you saying that your stealth augs are enough that even while pinging people don't see you, or that you just depend on them not noticing you showing up on their radar when you ping?
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Fri Jul 15, 2011 5:46 pm |
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andezrhode2a
Team:
Main: Paximaximus
Level: 2572 Class:
Engineer
Joined: Wed May 26, 2010 7:51 pm
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Re: Randomness with Pinging Radars
JeffL wrote: I'm not sure why you say that. The ping on the passive radars gives you a huge visibility hit. The idea has always been that if you ping, you will be seen. This doesn't change it.
Are you saying that your stealth augs are enough that even while pinging people don't see you, or that you just depend on them not noticing you showing up on their radar when you ping? havent read the thread, so forgive me if i point out something someone else might have... if youre within a certain distance of someone who pings, you hear it, no? therefore, you can, with a reasonable amount of intelligence, find them.
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Fri Jul 15, 2011 5:48 pm |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Randomness with Pinging Radars
You will only be seen from just pinging if there is another Seer near you. It adds an insignificant amount of vis.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
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Fri Jul 15, 2011 5:55 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Randomness with Pinging Radars
A tone within visual range will make it so players with me targeted will only need to wait for the tone to open fire, snipers with their unbelievable tracking just need to wait for the tone and its a guaranteed hit
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Fri Jul 15, 2011 5:56 pm |
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