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Content Dev
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Team: Admins
Main: Blue Dwarf
Level: 61
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Joined: Fri Apr 29, 2011 5:39 pm
Post Re: 11th Apr Patch Discussion & Test thread
seanla4350 wrote:
Kobaldstein shouts: "Debug: Attack made changed from weak to strong." in between his regular shouts. Not sure if intended or not, but it looks bugged.

Fixed... Bleh, you weren't meant to see them! XD

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Sat Apr 14, 2012 4:49 am
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Team: Resident Evil
Main: number666.5
Level: 1885
Class: Fleet Commander

Joined: Wed May 03, 2006 4:12 pm
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Post Re: 11th Apr Patch Discussion & Test thread
but its fun to add shouts that makes no sense
look at the shouts of undead caly, even he himself make no sense

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Jey123456 wrote:
well, up for a reasonable amount of time then !
It should last till next crash!
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Sat Apr 14, 2012 8:48 pm
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Joined: Mon Jul 19, 2010 1:43 pm
Post Re: 11th Apr Patch Discussion & Test thread
Small note:

The Reaver Aug will probably gain -resists to offset it's offensive potential. Although the balance sheet happily tells me that it is >1.00 balance, the synergy of it is simply much better.

-5% resist > -7.5% for future patch.


Sun Apr 15, 2012 12:40 pm
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Post Re: 11th Apr Patch Discussion & Test thread
Reaver augs? :D

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Sun Apr 15, 2012 12:42 pm
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Team: Dark Traders
Main: Max235
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Joined: Sat Jan 21, 2006 11:16 am
Post Re: 11th Apr Patch Discussion & Test thread
Griffin wrote:
Reaver augs? :D


It'd be funny if this happened.

*Stabberz builds Reaver+
*Reaver+ is a Heavy Fighter
*Stabberz hears about Reaver aug
*Stabberz spends a month searching
*Stabberz find one and is happy
*Stabberz looks at aug
*Capital Ship

*Mysterious explosion kills half of the playerbase in game


Sun Apr 15, 2012 1:01 pm
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Post Re: 11th Apr Patch Discussion & Test thread
Max235 wrote:
Griffin wrote:
Reaver augs? :D

*Capital Ship



It's not class or hull locked at the moment; there's an argument for locking it out of HF / Freighters however.

Oh, and Reavers might get these as an inbuilt ~ we'll see.


Sun Apr 15, 2012 3:15 pm
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