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Post Easter Patch 03/04/12 ~ Discussion + 4/4/12 Content patch
Patch notes: Here.


Will add details as they become apparent.


-------

Small Content only patch at around 17:00 EST notes which you can discuss here as well. The patch will hopefully help with ship loss issues in instances, by some miracle if it does though.

viewtopic.php?f=11&t=51381

-Blue Dwarf


Mon Apr 02, 2012 6:27 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
What is the exact beef for PBF?

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Mon Apr 02, 2012 6:28 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
  • Base speed increased 50 > 68
  • Weapon slots 2 > 3
  • Energy reduced 800% > 750%
  • Shield reduced 800% > 450%
  • Thrust +25%
  • RoF increased -50% > -35%
  • Critical chance +7%


AoG buff to bring into line with other Gunner augs:

  • 10% hull > 13%
  • Range 40% > 35%
  • Speed +15%
  • Weapon Hold +10%
  • Elec Regen removed (+10% > 0%)


Last edited by Aurora Ex Machina on Mon Apr 02, 2012 7:46 pm, edited 3 times in total.

Mon Apr 02, 2012 6:37 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
I love the devs. My PBF will be going over 200 speed. Without a travel field. Well, depending on whether AoG got a speed beef too.

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Last edited by Griffin on Mon Apr 02, 2012 6:47 pm, edited 1 time in total.

Mon Apr 02, 2012 6:45 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Where is the easter gal? :D


Mon Apr 02, 2012 6:46 pm
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Team: Contingency
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Holy crap this is awesome.

My AoG, 2 GMast build will be going 223 speed with 2.4k ranged ACAL's and >2k hull.

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Last edited by Griffin on Mon Apr 02, 2012 6:50 pm, edited 1 time in total.

Mon Apr 02, 2012 6:49 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
I love the devs. My PBF will be going over 200 speed. Without a travel field. Well, depending on whether AoG got a speed beef too.



You'll have less shields, energy and so on though.

Not to mention your resists are non-existant.




Careful of augging yourself as a glass cannon!


Mon Apr 02, 2012 6:49 pm
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Team: Contingency
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Energy doesn't matter when you have -60% elec temp. http://starsonata.info/builds.php?mode=lookup&ID=1506

Note: the calc doesn't have new Aug stats or the PBF stats.

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Mon Apr 02, 2012 6:51 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
Energy doesn't matter when you have -60% elec temp. http://starsonata.info/builds.php?mode=lookup&ID=1506

Note: the calc doesn't have new Aug stats or the PBF stats.



The new missiles require hefty amounts of energy [3k - 12k / missile]. Without augging for regen, you're cutting down on your missiles by a lot.

So, you count on your guns, and have no elec / shield regen, or you aug differently.



~ By design.


Clever, eh?


Mon Apr 02, 2012 6:55 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
+82% elec regen, most coming from engine + energy stats. I'll be fine. :D

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Mon Apr 02, 2012 7:01 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
+82% elec regen, most coming from engine + energy stats. I'll be fine. :D


The PBF has an inbuilt engine now ~ are you saying that you've two equipped?


Mon Apr 02, 2012 7:04 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Iirc the Pax Engine gives +10% elec regen. Which is the same as the Capital Engine.

And seriously, this beef made my day.

Also, my build won't really be a glass cannon. Usually I DG while using my Cap Travel Field with my dread which can already take a decent amount of shots, so now instead I will have double the shields and elec, the same resists, and 50 more speed than before.

I'm a happy camper. :o

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Mon Apr 02, 2012 7:07 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
Griffin wrote:
Iirc the Pax Engine gives +10% elec regen. Which is the same as the Capital Engine.

And seriously, this beef made my day.

Also, my build won't really be a glass cannon. Usually I DG while using my Cap Travel Field with my dread which can already take a decent amount of shots, so now instead I will have double the shields and elec, the same resists, and 50 more speed than before.

I'm a happy camper. :o


How?

None of your augs add Energy / Elec / Shields / Regen.

A travel field gives -75% to both.

The PBF has been nerfed, loosing 50% energy and 350% shields.

You won't have the same resists, because the PBF has 20% less resists in most damage fields.


Mon Apr 02, 2012 7:16 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
So basically what AEM is trying to say is PBF (which is supposed to be one of the best cap ships in game for t20)

sucks major balls

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Mon Apr 02, 2012 7:20 pm
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Post Re: Easter Patch 03/04/12 ~ Discussion thread.
GMast and AoG actually help immensely with energy management. They give small amounts of elec regen as well as huge bonuses to elec temp. My Dread runs Ares+, GMast.

My PBF will have 223 speed w/o a travel field.
My Dread has 179 speed with a travel field.

I guess I skimmed over that shield reduction somehow, but I'm okay with that.
My dread with a travel field has ~85k shields.
My PBF will have ~75k shields.

So yeah, I will have aprox the same resists (I think? I forget how the resists get modified), but have 10k shields, as well as have incredible long ranged capabilities and be able to power ACAL's fully.

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Mon Apr 02, 2012 7:22 pm
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