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Question: What would you pay massive amounts of credits for? http://www.starsonata.com/forum/viewtopic.php?f=9&t=50751 |
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Author: | a jedi master [ Thu Mar 01, 2012 6:05 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Since it's so easily shared this wouldn't really work or be effective in my opinion |
Author: | rand4505 [ Thu Mar 01, 2012 6:06 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
t21 ringworld base/colonies t22 Dyson spheres for suns [18:20] <Hooch> Shafty what do you think about a t22 dynson sphere that you could deploy and it would encapulate a sun, be a base and give like +2k elec to every friendly in the system but was limited to 1 per player and 1 per system [18:21] <Shaft> +2k would be pretty powerful, but the idea is cool [18:22] <Hooch> its a pure defense base [18:22] <Shaft> it woudnt do anything other than elec things? [18:22] <Hooch> "uses every watt from a sun" [18:23] <Hooch> becuse acting as a defense kit no [18:23] <Shaft> maybe make it a 4 aug slot base where the aura gen uses a shiton of elec, so you have to use elec augs [18:23] <Hooch> but it would be the only thing allowed to be built on a sun [18:23] <Hooch> I was thinking of like 8 aug slots [18:23] <Hooch> and requiring ~50b to build it [18:24] <Hooch> cash sink and major defense at the same time [18:25] <Shaft> eh, 8 aug slots with weapon shots prolly woudnt go through with the admins [18:25] <Shaft> slots* [18:25] <Hooch> find the make it 6 [18:26] <Shaft> well, testing would have to be done, could make it have interesting characs [18:26] <Hooch> but I thought 8 would be practical sing the size of the kit would be = or > than the sun [18:26] <Shaft> such as no energy eqiupable and it has a unique capacitor [18:26] <Shaft> can only power with panels [18:26] <Hooch> no the energy would be an inbuilt item [18:26] <Shaft> or that [18:26] <Hooch> and the energy would give the aura [18:27] <Hooch> since the size would be so massive, surface area to hit [18:27] <Shaft> true [18:27] <Hooch> I thought the augs would be acceptable [18:27] <Hooch> cause small bases orbiting a planet havfea built in doge factor [18:28] <Hooch> this one wouldnt [18:28] <Hooch> and would be immune from tractoring [18:28] <Shaft> maybe hve one for dark suns and one for light suns [18:28] <Shaft> light would give elec to friendlies [18:28] <Shaft> dark would reduce enemie's [18:28] <Hooch> meh [18:29] <Hooch> I'm more infavot of like a simple absolut value function on the size of the sun = the aura output [18:29] <Shaft> what about weapon slots? make it a support base or a combat as well [18:29] <Hooch> both [18:29] <Hooch> its going to be huge [18:29] <Hooch> and will take a system abse slot [18:30] <Hooch> by no colony [18:30] <Hooch> the graphic would have to resize base on the sun being deployed on [18:31] <Shaft> would be cool to make it look like some glass dome with a major station in the center [18:31] <Shaft> being held by metal arms [18:31] <Hooch> I was thinking of the STNG episode where the enterprise flew into a dyson sphere [18:34] <Hooch> require an hour for the base to build(deploy) on the sun, with an animation of small flying craft buyilding it Just spit balling the idea round. |
Author: | Camsy [ Thu Mar 01, 2012 6:21 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Lol I vote we go through the 'rejected' suggestions and ask the question: "What if it cost 1 tril creds to do?" Anyway I thought this was a good idea but it was never really looked at Tractor net fields |
Author: | erman [ Thu Mar 01, 2012 6:40 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
I want to be able to destroy a planet and then that's planets orbit gets populated by an asteroid field, think of it like the debris of the planet. I would pay well for a base (for instance) that you attach to a planet that then blows up and blows up the planet to make an asteroid belt. |
Author: | JeffL [ Thu Mar 01, 2012 6:52 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Blowing up a planet and turning it into an asteroid field sounds awesome, and certainly plausible, *except*... asteroids are hell on low-mid range computers, and if someone went and destroyed 10 planets and made a system with 10 asteroid fields, that would not be good at all. |
Author: | playerboy345 [ Thu Mar 01, 2012 6:59 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Then make it so that you can only destroy one planet per galaxy. |
Author: | Camsy [ Thu Mar 01, 2012 9:34 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Would the asteroids contain the commod on the planet? I.e. mets and nukes planet has metal roids and nuke roids. Fem planet has fem roids. Bacta planet has bacta roids? |
Author: | biggee531 [ Thu Mar 01, 2012 10:21 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
What about "planet killers" that grind planets into cosmic matter, that can then be reassembled over time into new planets or roaming comets etc.? |
Author: | aeljuga [ Fri Mar 02, 2012 2:37 am ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
A ship called Death Star who has ability to destroy planets (1 per gal). It would only work in team space to make asteroid fields, no aug slots. Wep: Concentrated divine beam (mining type, 200-250 range). After 1 shot, for next use you need to charge it up(~ 24-48 h). Takes 10000 Prom, 10000 E-nukes, 500000 Cyanure, 100 Dark Matter, 100 Energon, 100 Plasma Crystals, 500 Quant, 500 Vis to charge DS battery. Costs: BP obtainable in Lyceum via missions (50 Stabilized Plasma Fusion Cores, 50 Honorary Diplomas, 20 Platinum Bars, credits 1 tril) |
Author: | a jedi master [ Fri Mar 02, 2012 3:24 am ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Except larger range for larger lazorz |
Author: | anilv [ Fri Mar 02, 2012 10:48 am ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
aeljuga wrote: A ship called Death Star who has ability to destroy planets (1 per gal). It would only work in team space to make asteroid fields, no aug slots. Wep: Concentrated divine beam (mining type, 200-250 range). After 1 shot, for next use you need to charge it up(~ 24-48 h). Takes 10000 Prom, 10000 E-nukes, 500000 Cyanure, 100 Dark Matter, 100 Energon, 100 Plasma Crystals, 500 Quant, 500 Vis to charge DS battery. Costs: BP obtainable in Lyceum via missions (50 Stabilized Plasma Fusion Cores, 50 Honorary Diplomas, 20 Platinum Bars, credits 1 tril) It should be a sticky factory then so it can properly charge the player per use. I'm still a bit worried that we'll see some team amass a whole fleet of these and just blow up an entire galaxy of planets. Wouldn't it work better as an attached kit so that base-laying rules apply? |
Author: | Cygnus [ Fri Mar 02, 2012 1:49 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Destroying planets sounds like a waste of resources...unless you're just going to blow up all the crappy planets. In which case you'd have to blow up about 9/10ths of them. How about expensive utility that lets you teleport commodities between bases inside one galaxy? People would pay a crapload for something that lets them not worry about setting up slaves each universe. And it doesn't have to be single big things either; how about smaller projects that they do a lot of? Like that pre-loaded base kits idea. If you had to pay extra money based on how big the items you wanted to load into the base, then the price could be increased a great deal and it would be convenient, so nobody would complain. Things that are CONVENIENT. Not really overly useful. |
Author: | General [ Fri Mar 02, 2012 6:49 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
Being able to destory planets would be a great sink if you could use it for war purposes as well as your own gain it would be funny to stop a emp run by blowing up 50 colony planets and turning them into roid belts by spending say 10 bill per planet or something |
Author: | syberian [ Sat Mar 03, 2012 4:21 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
More ship slots |
Author: | anilv [ Sat Mar 03, 2012 4:24 pm ] |
Post subject: | Re: Question: What would you pay massive amounts of credits for? |
I'd pay a lot to extend the range of my warp devices, especially Sing Brake. |
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