Star Sonata
http://www.starsonata.com/forum/

And then, there was light...
http://www.starsonata.com/forum/viewtopic.php?f=9&t=30479
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Author:  Qu4NtuM [ Wed Feb 04, 2009 7:45 am ]
Post subject:  Re: And then, there was light...

That bulk one looks alright. I was expecting a bit more of a "metalish" texture on the ships though. Maybe like 10% more contrast between light and shadow.

Author:  MasterTrader [ Wed Feb 04, 2009 7:55 am ]
Post subject:  Re: And then, there was light...

Yeah, doesnt look shiny enough.

Anyway, the lighting is perfect.

Author:  villiroth [ Wed Feb 04, 2009 8:02 am ]
Post subject:  Re: And then, there was light...

That does look quite nice.

Author:  pip8786 [ Wed Feb 04, 2009 8:25 am ]
Post subject:  Re: And then, there was light...

MasterTrader wrote:
Yeah, doesnt look shiny enough.

Anyway, the lighting is perfect.


"shiny" is a post processing effect. He already said that would be coming later.

Author:  LastUsername [ Wed Feb 04, 2009 7:12 pm ]
Post subject:  Re: And then, there was light...

Where do u get all these screenies from?i want to see more

Author:  crackaman [ Wed Feb 04, 2009 7:17 pm ]
Post subject:  Re: And then, there was light...

Hey that looks nice. I also love that oh so flat moon. :P

Author:  pip8786 [ Wed Feb 04, 2009 7:35 pm ]
Post subject:  Re: And then, there was light...

LastUsername wrote:
Where do u get all these screenies from?i want to see more


He runs client 2 and hits Prt Scr or Print Screen button.

Author:  LastUsername [ Wed Feb 04, 2009 7:53 pm ]
Post subject:  Re: And then, there was light...

Yes...but where are all or most of screenies ?

Author:  spore557 [ Thu Feb 05, 2009 1:31 am ]
Post subject:  Re: And then, there was light...

lol ive always wondered what shots of the bulk trader itself would look like and from just seeing that above image now i know :) and awsome work with the rotating cargo pods is there any chance of similar shots involving the DFs.

Author:  kunta [ Thu Feb 05, 2009 12:58 pm ]
Post subject:  Re: And then, there was light...

MOAR SCREENIES

Author:  MasterTrader [ Thu Feb 05, 2009 3:36 pm ]
Post subject:  Re: And then, there was light...

pip8786 wrote:
MasterTrader wrote:
Yeah, doesnt look shiny enough.

Anyway, the lighting is perfect.


"shiny" is a post processing effect. He already said that would be coming later.


I think you love me, you keep replying to my posts specifically. :lol:

Anyway, i love the way the lighting is turning out.

Although i can make adequate judgements as the suns are flat 2D models and therefore don't seem organic.

Author:  Sicuro [ Sun Feb 08, 2009 5:38 am ]
Post subject:  Re: And then, there was light...

Splendid.

Author:  uses ak47 for the job [ Tue Feb 10, 2009 7:12 pm ]
Post subject:  Re: And then, there was light...

why not put in a option that lets the player adjust the light?

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