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And then, there was light... http://www.starsonata.com/forum/viewtopic.php?f=9&t=30479 |
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Author: | Qu4NtuM [ Wed Feb 04, 2009 7:45 am ] |
Post subject: | Re: And then, there was light... |
That bulk one looks alright. I was expecting a bit more of a "metalish" texture on the ships though. Maybe like 10% more contrast between light and shadow. |
Author: | MasterTrader [ Wed Feb 04, 2009 7:55 am ] |
Post subject: | Re: And then, there was light... |
Yeah, doesnt look shiny enough. Anyway, the lighting is perfect. |
Author: | villiroth [ Wed Feb 04, 2009 8:02 am ] |
Post subject: | Re: And then, there was light... |
That does look quite nice. |
Author: | pip8786 [ Wed Feb 04, 2009 8:25 am ] |
Post subject: | Re: And then, there was light... |
MasterTrader wrote: Yeah, doesnt look shiny enough. Anyway, the lighting is perfect. "shiny" is a post processing effect. He already said that would be coming later. |
Author: | LastUsername [ Wed Feb 04, 2009 7:12 pm ] |
Post subject: | Re: And then, there was light... |
Where do u get all these screenies from?i want to see more |
Author: | crackaman [ Wed Feb 04, 2009 7:17 pm ] |
Post subject: | Re: And then, there was light... |
Hey that looks nice. I also love that oh so flat moon. |
Author: | pip8786 [ Wed Feb 04, 2009 7:35 pm ] |
Post subject: | Re: And then, there was light... |
LastUsername wrote: Where do u get all these screenies from?i want to see more He runs client 2 and hits Prt Scr or Print Screen button. |
Author: | LastUsername [ Wed Feb 04, 2009 7:53 pm ] |
Post subject: | Re: And then, there was light... |
Yes...but where are all or most of screenies ? |
Author: | spore557 [ Thu Feb 05, 2009 1:31 am ] |
Post subject: | Re: And then, there was light... |
lol ive always wondered what shots of the bulk trader itself would look like and from just seeing that above image now i know and awsome work with the rotating cargo pods is there any chance of similar shots involving the DFs. |
Author: | kunta [ Thu Feb 05, 2009 12:58 pm ] |
Post subject: | Re: And then, there was light... |
MOAR SCREENIES |
Author: | MasterTrader [ Thu Feb 05, 2009 3:36 pm ] |
Post subject: | Re: And then, there was light... |
pip8786 wrote: MasterTrader wrote: Yeah, doesnt look shiny enough. Anyway, the lighting is perfect. "shiny" is a post processing effect. He already said that would be coming later. I think you love me, you keep replying to my posts specifically. Anyway, i love the way the lighting is turning out. Although i can make adequate judgements as the suns are flat 2D models and therefore don't seem organic. |
Author: | Sicuro [ Sun Feb 08, 2009 5:38 am ] |
Post subject: | Re: And then, there was light... |
Splendid. |
Author: | uses ak47 for the job [ Tue Feb 10, 2009 7:12 pm ] |
Post subject: | Re: And then, there was light... |
why not put in a option that lets the player adjust the light? |
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