Star Sonata
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Content Update, 12.1
http://www.starsonata.com/forum/viewtopic.php?f=9&t=21493
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Author:  saran [ Sat Dec 01, 2007 10:05 pm ]
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Joelsonrocks1 wrote:
Engineers sound hella sweet.


uuh huh...sure..first i go from being a battle class able to kill MF slumbers to a friggen halfassed monkey.. im still engineer an ill stay that untill somthing else intrests me..but it has become pretty pathetic..we can tank a bit and we can toss tweaks.. our drones are shit untill we get some more sup aug tokens flying around.

on that note any chance the DM drone bonus can be changed from a weighted combat bonus to a general bonus to all stats? its pathetic when MF slumbercromes do more damage then the boss of that DG and happen to kill the sheilds of the drones before they get any time to do somthing decent to the slumbers. :?

Author:  BAM5992 [ Sat Dec 01, 2007 11:53 pm ]
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I give you permission to marry into my loveboat with jeff, space gnome, and ebay

Author:  Grunt [ Sun Dec 02, 2007 3:52 am ]
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Some good stuff coming by the sounds of it. Looking forward to using some of this.

Author:  urjuhh [ Sun Dec 02, 2007 6:18 am ]
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jeees... more speed for speed demon... even more chance to miss whatever you are trying to shoot....

Author:  BAM5992 [ Sun Dec 02, 2007 1:22 pm ]
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urjuhh wrote:
jeees... more speed for speed demon... even more chance to miss whatever you are trying to shoot....


tee hee, more speed to run away from battles with ouir 0% sheild bonusses

more speed to hit and run people without having to carry PWI's (arent they worth like 25b?)

more speed to circle our enemies giving them less chance to hit us and making it easier for us to get over 200 speed for max dmg bonus

kk?

Author:  LichG [ Sun Dec 02, 2007 1:28 pm ]
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More speed sucks if your already at cap 8)
When can we expect to see this stuff implemented?

Author:  urjuhh [ Sun Dec 02, 2007 4:41 pm ]
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BAM5992 wrote:
tee hee, more speed to run away from battles with ouir 0% sheild bonusses

more speed to hit and run people without having to carry PWI's (arent they worth like 25b?)

more speed to circle our enemies giving them less chance to hit us and making it easier for us to get over 200 speed for max dmg bonus

kk?



i wanna see yoo circling 5 mf bg's at close range and not getting hit buy their lasers...

Author:  BAM5992 [ Sun Dec 02, 2007 8:03 pm ]
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umm ok

im not saying its works for all AI/mobs of AI

Author:  InsanlyEvlPerson [ Sun Dec 02, 2007 10:26 pm ]
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all i want to know is when, i want those lower level jackhammer liek weps sooooooooo bad. my LC is jak-esque, but with WAY too little dmg. and better cloaks are always welcome, as long as they arent too large....

Author:  PhycoKinetic [ Sun Dec 02, 2007 10:45 pm ]
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25866 wrote:
Caelestis wrote:
Sniper - Overloaders, Cloaks, and lower level weapons similar to the Jackhammer.


Forgive me...below is my excuse....

Post Posted: Sun Dec 02, 2007 2:27 am

Why dont snipers get a cloak? they are stealth class also

Thanx

Author:  yugioh124 [ Mon Dec 03, 2007 6:53 am ]
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Um, this all sounds great, but when do we get our rat hatcheries from the arena contest?

Author:  Happy_Tree_Friend [ Mon Dec 03, 2007 2:55 pm ]
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Hmm, had a thought earlier....Since Engineer has limited healing capabilities....Why can't Shield Monkey have limited elec transferring capabilities? Just a thought.

Author:  saran [ Mon Dec 03, 2007 3:05 pm ]
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Happy_Tree_Friend wrote:
Hmm, had a thought earlier....Since Engineer has limited healing capabilities....Why can't Shield Monkey have limited elec transferring capabilities? Just a thought.


would make sence for a "general transferance" wep or tractor of some sort. but atm i dont see engineer as being fun at all to play. it is extreamly resistrictive in what you can do. before any run or anything i have to pick the tractor i have to use. and i cant use drones because...well they just blow.. XD so im stuck following a target around with a tractor beam....wooo....*dies from the excitement*

what we need is DM changed from a 3% weighted combat bonus to a 3% to all drone stats bonus. that will go a long way to making drones fesable again against the ai. and drone drop rates need to go way up if admins actualy expect drones to be a renewable and cheap throwaway fighting resource..as voom seems to say its supposed to be..

Author:  HAL [ Mon Dec 03, 2007 3:31 pm ]
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saran wrote:
what we need is DM changed from a 3% weighted combat bonus to a 3% to all drone stats bonus. that will go a long way to making drones fesable again against the ai. and drone drop rates need to go way up if admins actualy expect drones to be a renewable and cheap throwaway fighting resource..as voom seems to say its supposed to be..


The 3% bonus means they actually get more to most stats (except damage). You are actually requesting a nerf to drones, unless you want drones to do more damage and have less shields.

Author:  saran [ Mon Dec 03, 2007 3:33 pm ]
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if its a combat bonus id suspect it to be stuff like energy,firing,damage. i didnt realize it effected all the stats. but drones are massively underdefended to say the least..and the drop rate is horrible. 4 runs through UZ with my team and not a single drone! :cry:

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