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Update ~ done properly this time. http://www.starsonata.com/forum/viewtopic.php?f=9&t=50023 |
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Author: | Aurora Ex Machina [ Fri Jan 20, 2012 8:44 pm ] |
Post subject: | Update ~ done properly this time. |
Stuff I've been doing (live next Patch or Uni restart dependent on code used):
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Author: | paxiprime [ Fri Jan 20, 2012 11:02 pm ] |
Post subject: | Re: Update ~ done properly this time. |
The gate in arena1 to the first level of poseidon is invisible or missing a graphic. All tweaks that give +N% Shields Bank will increase your shield bank but your shields will not regenerate past your normal shield cap w/o tweak. Just Check out shield regen problems in general, esp when your firing a weapon. Also with glue gun/hot glue gun what do you mean we will find out? If it says glue gear is required but glue gear isn't required? That's retarded. Lol |
Author: | Battlecruiser23 [ Fri Jan 20, 2012 11:12 pm ] |
Post subject: | Re: Update ~ done properly this time. |
YOU CANNOT BUY GEAR GLUE ANYMORE, so why the fuck would the blueprint continue to require Gear Glue? |
Author: | paxiprime [ Fri Jan 20, 2012 11:36 pm ] |
Post subject: | Re: Update ~ done properly this time. |
Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is. You guys are funny |
Author: | Camsy [ Fri Jan 20, 2012 11:56 pm ] |
Post subject: | Re: Update ~ done properly this time. |
Aurora Ex Machina wrote: [*]Looking at missing Visage files: aware of Temporal Rifts, Mzungu Freighter, Assault Behemoth - please fill in more. Pax glows remain stubborn. Is the missing willow o wisp graphic part of this list? |
Author: | lordjeroen [ Sat Jan 21, 2012 1:36 am ] |
Post subject: | Re: Update ~ done properly this time. |
Camsy wrote: Aurora Ex Machina wrote: [*]Looking at missing Visage files: aware of Temporal Rifts, Mzungu Freighter, Assault Behemoth - please fill in more. Pax glows remain stubborn. Is the missing willow o wisp graphic part of this list? yeah have posted that one in the last 2 weeks of the beta test already |
Author: | seanla4350 [ Sat Jan 21, 2012 4:22 am ] |
Post subject: | Re: Update ~ done properly this time. |
paxiprime wrote: Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is. You guys are funny Pretty much the first person to get a Glue Gun BP, Glue Gun Sprayer BP, Hot Glue Gun BP or Hot Glue Sprayer BP will know what commodity it is, and then it will be pretty fast common knowledge. Also, you will most likely find out in the error message you get when you lack the commodity if you try to build one with an old blueprint. |
Author: | Aurora Ex Machina [ Sat Jan 21, 2012 5:07 am ] |
Post subject: | Re: Update ~ done properly this time. |
paxiprime wrote: The gate in arena1 to the first level of poseidon is invisible or missing a graphic. All tweaks that give +N% Shields Bank will increase your shield bank but your shields will not regenerate past your normal shield cap w/o tweak. Just Check out shield regen problems in general, esp when your firing a weapon. Olympus - easy to fix, consider it done. Shield regen - sounds like a code bug, forwarded. paxiprime wrote: Create a macro to manually change all hgg and gg bps to list a new commod please. Pretty ridiculous for us to find new bps to "find out" what the commod is. Simply isn't possible, due to the way data is saved. Camsy wrote: Is the missing willow o wisp graphic part of this list? Yes ~ at the moment I'm creating "passable" (not giant rats) placeholders until new models are available. |
Author: | fruits [ Sat Jan 21, 2012 9:29 am ] |
Post subject: | Re: Update ~ done properly this time. |
Trying to start glue gun:You need 10 more Gear Glue 16 to build this. |
Author: | seanla4350 [ Sat Jan 21, 2012 9:46 am ] |
Post subject: | Re: Update ~ done properly this time. |
fruits wrote: Trying to start glue gun:You need 10 more Gear Glue 16 to build this. You missed this part: Quote: (live next Patch or Uni restart dependent on code used) |
Author: | Aurora Ex Machina [ Sat Jan 21, 2012 9:59 am ] |
Post subject: | Re: Update ~ done properly this time. |
I should add ~ while the BPs may indeed update with the patch, the source most likely will not (due to the way AI / DGs / Droplist code is called). So, don't /rage if you can't find the commods this uni, please. |
Author: | sabre198 [ Sat Jan 21, 2012 10:35 am ] |
Post subject: | Re: Update ~ done properly this time. |
selling gear glue 16 |
Author: | Visorak [ Sat Jan 21, 2012 2:07 pm ] |
Post subject: | Re: Update ~ done properly this time. |
Will this update add Christmas letters to the dg droplist? |
Author: | Aurora Ex Machina [ Sat Jan 21, 2012 3:32 pm ] |
Post subject: | Re: Update ~ done properly this time. |
Visorak wrote: Will this update add Christmas letters to the dg droplist? Not my area, but Bageese confirms that it will. |
Author: | bageese [ Sat Jan 21, 2012 3:33 pm ] |
Post subject: | Re: Update ~ done properly this time. |
Yep, it should. Jey doesn't want to give any estimates on when we're patching. He's the god of patching. I give him offerings of sammiches every day, but I'm not good enough. I'll keep trying. |
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