Star Sonata
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Content Update, 12.1
http://www.starsonata.com/forum/viewtopic.php?f=9&t=21493
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Author:  Caelestis [ Sat Dec 01, 2007 12:23 pm ]
Post subject:  Content Update, 12.1

It has been a while since I posted, but I assure you I have not been sitting around at home playing Portal and not working on Star Sonata. I assure you :)

Here is what is being worked on right now.

New Class Content - New missions and items are being made for every class in game. All of this content will be found in Lyceum, and you will periodically find missions when you go to train your skills there. These missions not only give a healthy amount of experience and money, but will also reward you with very special class items. Expect to see the following.

    Sniper - Overloaders, Cloaks, and lower level weapons similar to the Jackhammer.
    Berserker - Gear that increases your hostility and resistances, overloaders and weapons designed for multifire.
    Seer - Cloaks, Psionic Wave Amplifiers, Personal Warp Devices.
    Speed Demon - Special Engines and Shields to make you go even faster.
    Shield Monkey - Shield Healers, Transference Overloaders and Diffusers, Energies.
    Fleet Commander - Fighter Bays, Fighters, Prismatic Convertors, Field Generators.
    Gunner - Missiles, Missile Bays, Overloaders.
Engineers - Since a big part of this class is about gadgets, and a large amount of the gadgets were missing when we did the revamp, all of these items will be incoming soon. Also, to make things more interesting, Engineer items will be built using resources only an Engineer can farm. These items include.

    Neurotweak Factories - Devices that create powerful tweaks that decay on jump. That means the Engineer has to make them on the go and hand them out.
    Field Generator Drones - Drones that can be used once at a large energy cost, but provide a very beneficial buff to energy or shield regen for the squad.
    Engineer Capacitors - Capacitors designed to make the Engineer energy banks VERY big, allowing them to transfer more energy to allies.

Those just a few of the planned Engineer gadgets, expect to see details on the rest soon.

Blue Pirate Missions - The missions people assumed were broken were merely incomplete. They are being finished, and you will be able to see what happens next in that mission line soon. Expect a story to parallel the Enforcer Chain and end with your very own Space Blue.

Caelestis

Author:  saran [ Sat Dec 01, 2007 12:46 pm ]
Post subject: 

any idea when we can expect to see micron?

Author:  keyboard [ Sat Dec 01, 2007 12:59 pm ]
Post subject: 

I like the jackhammer idea

wtg Cael

Author:  LichG [ Sat Dec 01, 2007 2:19 pm ]
Post subject: 

Oh wow some useful seer gear, good move :)
Also i still think seer should have 100% crit damage ontop of the 50% crit damage every other class does, atm we're only doubling theirs instead of getting 100% more 8)

Author:  wdn68 [ Sat Dec 01, 2007 2:34 pm ]
Post subject: 

nice to see low level stuff and content but on that note would love to see some high level sd gear coming too
the engineer skill looks fun for a alt to play around with

Author:  Ceno [ Sat Dec 01, 2007 3:32 pm ]
Post subject: 

So this stuff in. or are they working on that

Author:  trevor54 [ Sat Dec 01, 2007 6:09 pm ]
Post subject: 

yea ty for all the new content Cal, but i think "you cant"i speak for the whole player base when we ask, CAn we do Micron instead of this =)

Ie...Good Work

Keep it up

Trev

Author:  Original Soulless [ Sat Dec 01, 2007 7:45 pm ]
Post subject: 

[quote="trevor54"]but i think i speak for the whole player base

No, you dont...

I want THIS then Micron... :D

Author:  Mr. Happy [ Sat Dec 01, 2007 7:48 pm ]
Post subject: 

trevor54 wrote:
yea ty for all the new content Cal, but i think i speak for the whole player base when we ask, CAn we do Micron instead of this =)

Ie...Good Work

Keep it up

Trev


Well, you got two out of three, Bud. I'm down with "good work" and "keep it up," but the "I talk for thw whole player base" bit, well, good try. better luck next time.

SSO

Author:  erman [ Sat Dec 01, 2007 7:52 pm ]
Post subject: 

unfortunately trev, this stuff is needed...despite micron being promised for a whole shit ton longer...

I would really hope though that after this stuff is added to give players of all level stuff to use with the new skills that micron would be added...I know JackFrost finished all the content but just couldn't do the coding on some things. So its safe to assume that Cael cant either...

we are being screwed by a coding bottleneck...but with the new dev hopefully the neck will widen...

all in all...good adds...

-ERMAN

Author:  LichG [ Sat Dec 01, 2007 7:53 pm ]
Post subject: 

Umm although its nice to see Seer getting stuff, could we have something that is actually useful and better versions dont exist atm? 8)

Author:  25866 [ Sat Dec 01, 2007 8:08 pm ]
Post subject: 

Well, the personal warpers could possibly be better than the ones out there because of the class specific requirement.

And the cloaks should be pretty good.

Although I am interested in what a "Psionic Wave Amplifier" is.

Author:  PhycoKinetic [ Sat Dec 01, 2007 9:27 pm ]
Post subject: 

Why dont snipers get a cloak? they are stealth class also

Author:  25866 [ Sat Dec 01, 2007 9:42 pm ]
Post subject: 

Caelestis wrote:
Sniper - Overloaders, Cloaks, and lower level weapons similar to the Jackhammer.

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