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*accurate/lethal
http://www.starsonata.com/forum/viewtopic.php?f=3&t=52388
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Author:  Predator1356 [ Mon Jun 04, 2012 4:12 pm ]
Post subject:  *accurate/lethal

im not sure if this has been suggested before and i haven't decided on calling it accurate or lethal but i was think of a mod that could go on weps that increases critical hit chance. this isnt targetted towards seers but rather other classes who rarely see crit hits

Author:  Bastamental [ Mon Jun 04, 2012 4:13 pm ]
Post subject:  Re: *accurate/lethal

:shock:

Author:  Predator1356 [ Mon Jun 04, 2012 4:14 pm ]
Post subject:  Re: *accurate/lethal

Bastamental wrote:
:shock:


i cant tell if thats a good :shock: or a bad :shock:

Author:  syberian [ Mon Jun 04, 2012 4:19 pm ]
Post subject:  Re: *accurate/lethal

I like it :]

Author:  anilv [ Mon Jun 04, 2012 4:21 pm ]
Post subject:  Re: *accurate/lethal

viewtopic.php?f=3&t=52387

+1% crit chance would be great as one of the little mods I suggested. I don't think I would be in favor of adding more random mods to the drop tables though.

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