Team: Main: Predator Lord Level: 1814 Class:
Berserker
Joined: Wed May 19, 2010 4:41 pm
*accurate/lethal
im not sure if this has been suggested before and i haven't decided on calling it accurate or lethal but i was think of a mod that could go on weps that increases critical hit chance. this isnt targetted towards seers but rather other classes who rarely see crit hits
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kanescreed wrote:
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Mon Jun 04, 2012 4:12 pm
Bastamental
Member
Team: Main: Bastamental Level: 1836 Class:
Seer
Joined: Mon Jan 24, 2011 9:14 pm Location: Behind you
Re: *accurate/lethal
_________________ "Just wait till' I get my hermes..."
Jiraque wrote:
It's a seer thing.
Paxx wrote:
Use that yellow thingy on that zerk!
Mon Jun 04, 2012 4:13 pm
Predator1356
Team: Main: Predator Lord Level: 1814 Class:
Berserker
+1% crit chance would be great as one of the little mods I suggested. I don't think I would be in favor of adding more random mods to the drop tables though.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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