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Post Oy Jey!
What about some lil code that checks if client was closed properly and if it wasnt aka it crashed, it wouldn't kick us out of instance so quickly?

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Sat Jun 02, 2012 9:57 pm
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Post Re: Oy Jey!
Can't do that, all the server knows is that the client is no longer connected, the client can't send a message cause it's crashed.

Also, instance kick out time is 30 minutes, ample time to re-open your client.

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Sun Jun 03, 2012 5:55 am
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Post Re: Oy Jey!
Blue Dwarf wrote:
Can't do that, all the server knows is that the client is no longer connected, the client can't send a message cause it's crashed.

Also, instance kick out time is 30 minutes, ample time to re-open your client.


Except you've lost keys that decay when you exit the game.


Sun Jun 03, 2012 6:23 am
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Post Re: Oy Jey!
That's a completely different issue.

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Sun Jun 03, 2012 6:29 am
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Post Re: Oy Jey!
30 Minutes? That's something different then, I'm talking about 5 minutes or less kick out.

I know that its impossible for crashed client or even worse crashed comp to send a msng to server. But it should be possible to make default kickout time longer and then make client send msng that it was healthy and intended logout and therefore kickout time should be quicker.

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Sun Jun 03, 2012 7:24 am
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Post Re: Oy Jey!
Yeah just make it so that when you log out it sends a message so if it doesn't get the message it knows something happened.

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Sun Jun 03, 2012 8:04 am
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Post Re: Oy Jey!
blacker2359 wrote:
Yeah just make it so that when you log out it sends a message so if it doesn't get the message it knows something happened.

I don't think this is possible either, unless you manually used the log out option, instead of just closing the window.

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Sun Jun 03, 2012 8:33 am
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Post Re: Oy Jey!
It definitely takes 5 minutes or less to kick out of Olympus, Blue Dwarf.

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Sun Jun 03, 2012 11:42 am
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Post Re: Oy Jey!
5 minutes is still enough time to restart a client, 5 minutes is enough time to restart a computer and router.

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Sun Jun 03, 2012 11:57 am
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Post Re: Oy Jey!
Blue Dwarf wrote:
5 minutes is still enough time to restart a client, 5 minutes is enough time to restart a computer and router.


Not if a client patch has gone in in the meantime and patchbot is taking its sweet time to run.

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Sun Jun 03, 2012 12:07 pm
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Post Re: Oy Jey!
except when its instant crash (the kind that doesn't reach the dump file creation). The socket is closed correctly so its quite hard for the server to tell really.

Its not impossible to catch every exits and somehow allow the server to know you crashed instead of dced, but it most likely represent quite a bit of work (not the kind of things i can slip in between 2 tasks).

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Sun Jun 03, 2012 1:30 pm
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Post Re: Oy Jey!
oh it shouldnt distinguish crash from dc, both should get increased kick out time, it should distiguish crash/timeout from alting

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Sun Jun 03, 2012 4:40 pm
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