Star Sonata
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Wattage
http://www.starsonata.com/forum/viewtopic.php?f=3&t=52239
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Author:  Antilzah [ Thu May 24, 2012 5:32 am ]
Post subject:  Re: Wattage

zhuang281 wrote:
Multiclienting requires the player to subscribe additional accounts, and as such provides the game more money. Admins should support multiclienting.

I'll just add that many players might quit the game if they feel they need several accounts to compete with the big boys.

I enjoy multiclienting because of challenge and reward. I might had quit if MCing didn't exist.

Author:  Zekk [ Thu May 24, 2012 9:32 pm ]
Post subject:  Re: Wattage

Dark Brotherhood wrote:
I'm stressing it because I foresee future zones with way bigger amounts of concussions than there already are in game


I'm not sure if you're wrong, but it doesn't really make sense. Why make bosses with large mechanics based in concussions when people with damps can ignore them? (or else people without them are completely raped) it just doesnt make alot of sense.

Author:  Dark Brotherhood [ Thu May 24, 2012 11:49 pm ]
Post subject:  Re: Wattage

Because concussions makes up a great deal of amazing features in this game? Just like knockback weapons, tsunami/thunders, weapons that uses inverted knockback, and so on. I would just expect this to get used a lot since it has already been used a ton. Just look at the Brigands Volcoms.

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