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93578
Joined: Sat Jan 14, 2012 6:01 pm
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Ghostship Super Torpedo
Can this be nerfed or something? or can the ghostships be moved to a higher dg df? pretty anoying especially when theyre in the sol dg, if they need like 4x the time to charge the thing it would be alright.
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Tue Mar 06, 2012 3:12 am |
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blablabla
Team:
Main: Reborn 2
Level: 1664 Class:
Fleet Commander
Joined: Mon Jul 20, 2009 7:26 am
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Re: Ghostship Super Torpedo
ya their low vis and uber dmg for their lvl make em quite good. maybe reduce spawn number or move to higher df
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Tue Mar 06, 2012 5:44 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Ghostship Super Torpedo
The new basil!
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Tue Mar 06, 2012 10:43 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Ghostship Super Torpedo
Their inbuilt is OP, kinda fun to see noobs get wtfraped by them
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Tue Mar 06, 2012 10:44 am |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Ghostship Super Torpedo
I'll look at increasing the charge time on the item.
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Wed Mar 14, 2012 8:44 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: Ghostship Super Torpedo
Aurora Ex Machina wrote: I'll look at increasing the charge time on the item. You do realize that the wingship line has an even more powerful super. The only reason that he's complaining is that the certain DF he likes tends to have a lot of them. So yeah, either nerf the item or increase the level.
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Wed Mar 14, 2012 9:37 am |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Ghostship Super Torpedo
Max235 wrote: You do realize that the wingship line has an even more powerful super. The only reason that he's complaining is that the certain DF he likes tends to have a lot of them.
So yeah, either nerf the item or increase the level.
I'm aware of the Wingship special - I'm also aware that Wingships don't come in x8 DG configs. I've increased the delay from 10 seconds to 25 seconds, which should be more appropriate.
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Wed Mar 14, 2012 9:41 am |
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Chaosking3
Team:
Main: Spatzz
Level: 2402 Class:
Engineer
Joined: Mon Jul 27, 2009 12:40 am
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Re: Ghostship Super Torpedo
From what I understand the Ghostships tend to volley the special all at once on entry into a DG. Recharge time might not change this to much.
_________________
JeffL wrote: Come have sex with me in space, my lord
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Wed Mar 14, 2012 10:25 am |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: Ghostship Super Torpedo
The super-item has a tag on it meaning that it should be random if they use it or not ~ it isn't a spamming item.
Admittedly, with 8 variables, you're likely to get mass spam, depending on luck.
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Wed Mar 14, 2012 10:38 am |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Ghostship Super Torpedo
Its nice for players but kinda op when bunch of ais use it.
_________________ Original Sybir /GodSteel My custom shader
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Wed Mar 14, 2012 12:42 pm |
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treygrey1
Team:
Main: Xenodread
Level: 1289 Class:
Gunner
Joined: Mon Sep 29, 2008 2:43 pm Location: In a van, down by the river.
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Re: Ghostship Super Torpedo
I heard a level 150 killed a SBG using the special. Seems a bit OP with the current huge cost of skills.
_________________
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We are SS. We do things Jeff's way.
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Wed Mar 14, 2012 12:47 pm |
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Xonok2
Team:
Main: Xonok6
Level: 590 Class:
Berserker
Joined: Fri Jul 11, 2008 4:31 am
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Re: Ghostship Super Torpedo
treygrey1 wrote: I heard a level 150 killed a SBG using the special. Seems a bit OP with the current huge cost of skills. And i did it at lvl 90 in beta...
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Grow a vagina, those things take a pounding.
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Wed Mar 14, 2012 3:29 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Ghostship Super Torpedo
Question, Why are these things aggro to me out in normal space? I'm 4x or 5x their level and they cannot dent my regen. Just like with basils, sawtooth ai, and flyswatters. They should not attack something they can't kill.
_________________
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Wed Mar 14, 2012 5:27 pm |
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93578
Joined: Sat Jan 14, 2012 6:01 pm
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Re: Ghostship Super Torpedo
Sorry to bump but thnx auora.
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Wed Mar 28, 2012 7:35 pm |
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IrishKnight
Joined: Fri Apr 01, 2011 9:04 pm
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Re: Ghostship Super Torpedo
Gammas are easy to kill, simply outmaneuver the bullets and keep out of range of the lasers any hotrod with a mag can do it
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Wed Mar 28, 2012 8:19 pm |
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