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Differentiate RTS Guard and Attack Command
http://www.starsonata.com/forum/viewtopic.php?f=3&t=51861
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Author:  Bastamental [ Mon Apr 30, 2012 11:36 am ]
Post subject:  Differentiate RTS Guard and Attack Command

Everyone should have the freedom to allow there slaves/form of dps to attack when they want, without any aggro needed. That way, a FC or any class that uses slaves can strike first. [Also drones, im unfamiliar with drone RTS]. I'm not saying having an aggro key for drones, but just an option to attack aswell.

My suggestion is to remove the guard and replace it with attack as a default command, not based on aggro.

Author:  paxiprime [ Mon Apr 30, 2012 11:40 am ]
Post subject:  Re: Differentiate RTS Guard and Attack Command

He is trying to say that when you select your slaves and right click on a person that you want to attack, yet they have not shot your slaves, they will set to guard instead of attack that person.

This limits the FC, shm, engineer, pretty much anything that uses slaves classes.

Author:  Bastamental [ Mon Apr 30, 2012 11:42 am ]
Post subject:  Re: Differentiate RTS Guard and Attack Command

That post didn't make sense? ._.?

Author:  paxiprime [ Mon Apr 30, 2012 11:49 am ]
Post subject:  Re: Differentiate RTS Guard and Attack Command

it made sense to someone who had prior knowledge, but some devs might have no idea what the fuck your talking about :P

Author:  Cygnus [ Mon Apr 30, 2012 2:58 pm ]
Post subject:  Re: Differentiate RTS Guard and Attack Command

Maybe change it so shift+click forces an attack, but otherwise it works like it does currently?

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