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Trade Efficiency Redefined
http://www.starsonata.com/forum/viewtopic.php?f=17&t=50998
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Author:  Chaosking3 [ Sun Apr 01, 2012 9:18 pm ]
Post subject:  Re: Trade Efficiency Redefined

If someone has unlimited money what slaves would you use on MfM and non MfM alts?

Author:  a jedi master [ Mon Apr 02, 2012 12:42 am ]
Post subject:  Re: Trade Efficiency Redefined

No idea how to make a good battle thatch slave yet, til someone posts a setup. But Levi+ are #3 see the tables

Author:  The Salty One [ Tue Apr 03, 2012 3:02 am ]
Post subject:  Re: Trade Efficiency Redefined

Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.

Author:  newman233 [ Wed Apr 11, 2012 2:27 pm ]
Post subject:  Re: Trade Efficiency Redefined

The Salty One wrote:
Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.


Yeah, from looking at it SSS are by far the way to go.

Kanga

Author:  Speedbolt [ Fri Apr 13, 2012 5:50 am ]
Post subject:  Re: Trade Efficiency Redefined

newman233 wrote:
The Salty One wrote:
Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.


Yeah, from looking at it SSS are by far the way to go.

Kanga


Ya! And they only cost 10x what battle thatches do and are less effecient, atleast in small spaces..

Author:  sabre198 [ Fri Apr 13, 2012 7:12 am ]
Post subject:  Re: Trade Efficiency Redefined

until TS can do multiple commods in a run BT's will be very ineficient where you dont have huge amounts of a single commod to shift. Prolly a waste to use a BT to distribute something that the colony only buys a small amount of

Author:  Rounder [ Tue Apr 17, 2012 3:31 pm ]
Post subject:  Re: Trade Efficiency Redefined

Haha,

Anyways great guide. Woulda saved me a buncha time when deciding what to do a year ago :(

Author:  seanla4350 [ Wed Apr 18, 2012 2:05 am ]
Post subject:  Re: Trade Efficiency Redefined

I still prefer my Leviathan+s, they can haul too much stuff. One slave alone can distribute commodities like Crack Whores to 50 bases for each colony tick.

Author:  Chaosking3 [ Thu Apr 19, 2012 11:43 pm ]
Post subject:  Re: Trade Efficiency Redefined

Isn't the order list capped at 50?

Author:  a jedi master [ Fri Apr 20, 2012 12:23 am ]
Post subject:  Re: Trade Efficiency Redefined

Chaosking3 wrote:
Isn't the order list capped at 50?


No. I have 64

Author:  seanla4350 [ Fri Apr 20, 2012 1:25 am ]
Post subject:  Re: Trade Efficiency Redefined

Well I don't have 50 colonies, but it was more an example of how powerful those slaves are. 25 000 hull space and 150 speed means that the slave needs one trip to each colony every two hours, pretty awesome for sure!

Author:  a jedi master [ Fri May 11, 2012 5:48 am ]
Post subject:  Re: Trade Efficiency Redefined

Bumpdate:

Battle Thatches are quite useless until a good aug setup is found

5 nimbleness?

And take up 8 slave slots but are inefficient and slow. Levi+'s also take 8 slave slots and can move the max good for several colonies easy, and won't ever miss a base. Hopefully.

For the high end slaver, I suggest Levi+ for nukes/silicon/peasants and EFF/Vazaha Prototype for rations/nukes/silicon/prom/pirate crests/dark lead

Author:  anilv [ Fri May 11, 2012 9:32 am ]
Post subject:  Re: Trade Efficiency Redefined

Why not Santa's Special Sleigh?

Author:  a jedi master [ Fri May 11, 2012 9:36 am ]
Post subject:  Re: Trade Efficiency Redefined

anilv wrote:
Why not Santa's Special Sleigh?

20-50b would only be worth the effort after 3-4 unis of colonzing

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