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Team: Eminence Front
Main: Spatzz
Level: 2402
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Joined: Mon Jul 27, 2009 12:40 am
Post Re: Trade Efficiency Redefined
If someone has unlimited money what slaves would you use on MfM and non MfM alts?

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Sun Apr 01, 2012 9:18 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
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Post Re: Trade Efficiency Redefined
No idea how to make a good battle thatch slave yet, til someone posts a setup. But Levi+ are #3 see the tables

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Mon Apr 02, 2012 12:42 am
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Team: Eminence Front
Main: Eurus
Level: 2330
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Joined: Fri Aug 14, 2009 5:27 pm
Post Re: Trade Efficiency Redefined
Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.

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Tue Apr 03, 2012 3:02 am
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Team: Heaven
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Post Re: Trade Efficiency Redefined
The Salty One wrote:
Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.


Yeah, from looking at it SSS are by far the way to go.

Kanga

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Wed Apr 11, 2012 2:27 pm
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Team: Death Arrises
Main: Freddy
Level: 329
Class: Speed Demon

Joined: Mon Aug 01, 2011 11:34 pm
Post Re: Trade Efficiency Redefined
newman233 wrote:
The Salty One wrote:
Chaosking3 wrote:
If someone has unlimited money what slaves would you use on MfM and non MfM alts?


SSS.

Pimp that ride.


Yeah, from looking at it SSS are by far the way to go.

Kanga


Ya! And they only cost 10x what battle thatches do and are less effecient, atleast in small spaces..

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Fri Apr 13, 2012 5:50 am
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Team: Resident Evil
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Post Re: Trade Efficiency Redefined
until TS can do multiple commods in a run BT's will be very ineficient where you dont have huge amounts of a single commod to shift. Prolly a waste to use a BT to distribute something that the colony only buys a small amount of

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Fri Apr 13, 2012 7:12 am
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Team: Dark Traders
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Post Re: Trade Efficiency Redefined
Haha,

Anyways great guide. Woulda saved me a buncha time when deciding what to do a year ago :(

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Tue Apr 17, 2012 3:31 pm
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Trade Efficiency Redefined
I still prefer my Leviathan+s, they can haul too much stuff. One slave alone can distribute commodities like Crack Whores to 50 bases for each colony tick.


Wed Apr 18, 2012 2:05 am
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Team: Eminence Front
Main: Spatzz
Level: 2402
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Joined: Mon Jul 27, 2009 12:40 am
Post Re: Trade Efficiency Redefined
Isn't the order list capped at 50?

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Thu Apr 19, 2012 11:43 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
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Post Re: Trade Efficiency Redefined
Chaosking3 wrote:
Isn't the order list capped at 50?


No. I have 64

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Fri Apr 20, 2012 12:23 am
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
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Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Trade Efficiency Redefined
Well I don't have 50 colonies, but it was more an example of how powerful those slaves are. 25 000 hull space and 150 speed means that the slave needs one trip to each colony every two hours, pretty awesome for sure!


Fri Apr 20, 2012 1:25 am
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Team: Aidelon
Main: the speed of dark
Level: 1874
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Post Re: Trade Efficiency Redefined
Bumpdate:

Battle Thatches are quite useless until a good aug setup is found

5 nimbleness?

And take up 8 slave slots but are inefficient and slow. Levi+'s also take 8 slave slots and can move the max good for several colonies easy, and won't ever miss a base. Hopefully.

For the high end slaver, I suggest Levi+ for nukes/silicon/peasants and EFF/Vazaha Prototype for rations/nukes/silicon/prom/pirate crests/dark lead

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Fri May 11, 2012 5:48 am
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Trade Efficiency Redefined
Why not Santa's Special Sleigh?

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Fri May 11, 2012 9:32 am
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Team: Aidelon
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Level: 1874
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Joined: Sun Nov 05, 2006 12:42 am
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Post Re: Trade Efficiency Redefined
anilv wrote:
Why not Santa's Special Sleigh?

20-50b would only be worth the effort after 3-4 unis of colonzing

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Fri May 11, 2012 9:36 am
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