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Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
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Post Re: Bug Reporting Reward Policy
Getting a reward is usually determined by the person who answers your support ticket.

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Sat Jun 26, 2010 12:20 pm
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Team: None
Main: Evil Corporation
Level: 48
Class: Speed Demon

Joined: Thu Jun 04, 2009 5:34 pm
Post Re: Bug Reporting Reward Policy
This is a very un-accountable system.. as I reported a bug that fit all the descriptions for reward by jeff... but MrDNA said it wasnt a big deal.

if you rapidly press F on colo gate.. your client crashes. not the most epic bug ever... but yea? and he said they knew about this before... but I was the first to report it? HuH?


Wed Jul 07, 2010 6:14 pm
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
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Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Bug Reporting Reward Policy
I mentioned it to Jeff about a year ago and found out someone on what is now EF reported it a few months before.

It's a bug that the Admins cbf'd to fix.

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Wed Jul 07, 2010 7:14 pm
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Team: BOSSEN
Main: Bad at Games
Level: 2169
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Joined: Sat Feb 06, 2010 10:48 pm
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Post Re: Bug Reporting Reward Policy
None abusable bug arnt all that important to fix I assume. Then again I wonder whats going on with my current.. parasite... ehem. No replies make babies cry! :'(

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Mon Oct 03, 2011 5:38 am
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Team: Evo
Main: Savak
Level: 20
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Joined: Sat Jul 31, 2010 4:58 am
Post Re: Bug Reporting Reward Policy
maxxmatt11 wrote:
This is a very un-accountable system.. as I reported a bug that fit all the descriptions for reward by jeff... but MrDNA said it wasnt a big deal.

if you rapidly press F on colo gate.. your client crashes. not the most epic bug ever... but yea? and he said they knew about this before... but I was the first to report it? HuH?

You really expected a reward for that?

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Sat Oct 08, 2011 12:20 pm
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Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re:
Minaskosai wrote:
Quote:
The reward is for reporting the bug, not for finding it.


you take me too literally

I meant that, as in this case where Jeff heard it from PA who heard it from Llessur, it might be possible that a member of TFC informed him of it, and is the actual source of the report, filed via grapevine to the admins, rather than by support ticket.

Mind, it's a non-issue here, but you see my point, I hope?

Llessur, I'm sure, would be kind enough to pass it on, if that is the case, but not all team leaders are so benevolent.


Wow you have a long memory and yes I did pass the reward on :)


Fri Oct 21, 2011 12:28 am
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Team: Bella Morte
Main: Lilith
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Joined: Sun Aug 28, 2011 9:47 pm
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Post Re: Bug Reporting Reward Policy
not to pull hairs.... but a imperial seal is nice and all.... but why not specify by what the person wants to an extent.

i personaly find a imperial seal.... well a waste of use at my level...

"" and id be more motivated to help with bugs if the reward was as customizable as my response to a ticket "" ifu get what i mean..

its a nice reward.... but not for everyone..

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Sat Oct 22, 2011 7:35 pm
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Team: The Forgotten Colonies
Main: PM Me If You Suck
Level: 1996
Class: Gunner

Joined: Fri Nov 28, 2008 6:03 pm
Location: Sydney, Australia
Post Re: Bug Reporting Reward Policy
Fallen- wrote:
not to pull hairs.... but a imperial seal is nice and all.... but why not specify by what the person wants to an extent.

i personaly find a imperial seal.... well a waste of use at my level...

"" and id be more motivated to help with bugs if the reward was as customizable as my response to a ticket "" ifu get what i mean..

its a nice reward.... but not for everyone..


Not a bad idea but really that'll just cause more problems, I mean one person asks for a mod to their 3-shot, the next person asks for a Modded Pos Wav. Where do you draw the line? No, better just to keep it nice and simple and give out imp seals.

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Tue Dec 06, 2011 3:13 pm
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Team: Shadow Darkness
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Level: 298
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Joined: Tue Jan 03, 2012 7:34 am
Post Re: Bug Reporting Reward Policy
Thread should be locked.


Sat Mar 10, 2012 2:24 am
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