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Team Trading Score
http://www.starsonata.com/forum/viewtopic.php?f=119&t=45863
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Author:  Markoz [ Sat Jul 02, 2011 3:00 pm ]
Post subject:  Team Trading Score

The bug is I/anyone can set BT slaves on any stationary base and constantly buy rations for 1 and sell for 1 credit and that would increase trading score insanely .

I suggest that it is either removed or that it calculates the distance's slaves have to travel to sell and buy.

This is what the player-base needs and wants.

Author:  Uth Matar [ Mon Jul 04, 2011 3:29 pm ]
Post subject:  Re: Team Trading Score

Yeah this is silly and it was talked about on several places and everyone agrees that something should be done about it .

Author:  kiko [ Mon Jul 04, 2011 3:39 pm ]
Post subject:  Re: Team Trading Score

It's funny that you only make the post once we started overtaking you again.

Author:  trevor54 [ Mon Jul 04, 2011 6:25 pm ]
Post subject:  Re: Team Trading Score

Been reported 10 times and C2 is more important apparently.

Author:  blacker2359 [ Mon Jul 04, 2011 6:47 pm ]
Post subject:  Re: Team Trading Score

kiko wrote:
It's funny that you only make the post once we started overtaking you again.


What does that have any thing to do with this? This is a bug forums and it is to find in fix bugs, not have useless comments posted in it. Please post only useful things in these?

Also, Yes this needs to be fixed, I think team score needs entire a redo any way.

Author:  shawn_mccall [ Tue Jul 05, 2011 11:13 am ]
Post subject:  Re: Team Trading Score

Who cares, if people are willing to invest in it let it be.

Author:  Battlecruiser23 [ Tue Jul 05, 2011 12:19 pm ]
Post subject:  Re: Team Trading Score

The point is that you should have to work to keep your team score up. Compared to making complicated MFM chains, 2 BT's trading MC's between two shops in Porrerus to boost score over other people is stupidly simple.

But, I doubt this bug will be fixed before C2 release.

Author:  Lolwut? [ Tue Jul 05, 2011 5:26 pm ]
Post subject:  Re: Team Trading Score

shawn_mccall wrote:
Who cares, if people are willing to invest in it let it be.

It takes like... 1.1m to make a slave for this kind of thing.

Author:  trevor54 [ Tue Jul 05, 2011 5:29 pm ]
Post subject:  Re: Team Trading Score

Lolwut? wrote:
shawn_mccall wrote:
Who cares, if people are willing to invest in it let it be.

It takes like... 1.1m to make a slave for this kind of thing.


PC on Battle Thatch? 1.5bil

Author:  Lolwut? [ Tue Jul 05, 2011 5:42 pm ]
Post subject:  Re: Team Trading Score

trevor54 wrote:
Lolwut? wrote:
shawn_mccall wrote:
Who cares, if people are willing to invest in it let it be.

It takes like... 1.1m to make a slave for this kind of thing.


PC on Battle Thatch? 1.5bil


I'm talking about a fleet of Bulk traders :P

Author:  shawn_mccall [ Tue Jul 05, 2011 11:21 pm ]
Post subject:  Re: Team Trading Score

Lolwut? wrote:
shawn_mccall wrote:
Who cares, if people are willing to invest in it let it be.

It takes like... 1.1m to make a slave for this kind of thing.



Actually, if you want to do it correctly. You need 2 Battle Thatches at 1.5b per and you have to devote multiple alts to maxing MFM(because otherwise a team with just 1 more MFM slave is going to out do you.

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