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Baby Cyclops, possible bug http://www.starsonata.com/forum/viewtopic.php?f=119&t=44247 |
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Author: | goett [ Fri Apr 01, 2011 11:22 am ] |
Post subject: | Baby Cyclops, possible bug |
they seem to be consistently spawning in the first lvl of OLY. didn't used to at least for me, and they are just aggravating. takes 10-15minutes out of the run easily. is this intentional? didn't use to see them. |
Author: | Battlecruiser23 [ Fri Apr 01, 2011 11:24 am ] |
Post subject: | Re: Baby Cyclops, possible bug |
Intentional if you took too long to get to the other side and jump. 2 or 4 Stingrays also can spawn there if you sit around Plughole too long without jumping. |
Author: | goett [ Fri Apr 01, 2011 12:38 pm ] |
Post subject: | Re: Baby Cyclops, possible bug |
I've seen it most often when we're done with 1 uber and often a lot lot more than 4. I'd have to ask my team but I'd bet has been 15 plus (more than a few times) |
Author: | RIT_Wolf [ Sun Apr 03, 2011 10:51 pm ] |
Post subject: | Re: Baby Cyclops, possible bug |
It is a bug, along with Poseidon spawning 4 mobile drones, ares spawning multiple shields; and currently the bug extends to the player ships as well, I can get several of the neurobound, max limit 1 drones in both my war chariot and wave at the moment. |
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