Star Sonata
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Hostility
http://www.starsonata.com/forum/viewtopic.php?f=119&t=44134
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Author:  SimonV2 [ Thu Mar 24, 2011 10:38 pm ]
Post subject:  Hostility

Missiles and i assume fighters are not considered hostile when launched by a hostile enemy. For instance a scruple that shoots my drones will be fired upon by my drones, but a missile it fires will not be because it hasnt made an aggressive action against the drone yet.

Author:  Javatech [ Thu Mar 24, 2011 11:16 pm ]
Post subject:  Re: Hostility

This is very annoying. AI will select and target my gunners missiles with very rapid and great precision but slaves and drones don't know how to do the same. Have you tried aggroing your drones in that situation?

Author:  SimonV2 [ Fri Mar 25, 2011 12:52 am ]
Post subject:  Re: Hostility

aggroing will indeed make drones shoot at anything passing by including missiles, but that doesnt resolve the underlying bug.

Author:  warfighter67 [ Sat Mar 26, 2011 2:30 pm ]
Post subject:  Re: Hostility

its the reason why my FC is so hard to kill drops. I have to sit 2k out with a RoP waiting for missiles to launch while the slaves kill the drop

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