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Server Patch - November 17 http://www.starsonata.com/forum/viewtopic.php?f=11&t=48741 |
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Author: | Shinsei [ Fri Nov 18, 2011 2:07 am ] |
Post subject: | Server Patch - November 17 |
-Nectar Cannons and Hive Fighter Bays should no longer fall off of Hives. -The damage of cadet missiles has been significantly reduced. -An issue regarding incorrect Rate Of Fire on player ships and (more noteably) bosses, has been corrected. -Model adjustments have been made to Undead Narwhal, Olympus minions, Rhino, and the Death Striker -Augmenter Reset missions are now Premium only (P2P) -The performance of inventory and table updates has been improved -A new Frame Skip option has been added to the config options. -New whisper tabs will no longer automatically focus when they appear. -The whisper chime will only sound on new whispers. -Text will no longer persist after it's tab is deleted. -Auto-pilot has been improved. -The Show FPS option now will display client-server latency -The team message now displays the previous message in the edit box -Additionally, the edit team message input has been enlarged. -The size of chat text has been increased. -Your own messages will now always be displayed in white font. -The Goblin AI has recieved a new Super Item. -Various performance improvements. Update: -The drone equip limit has been increased 50% on all ships. -Fixed a bug causing shields to not use energy when not charging. -Damaged gear (and their consequences) will now update properly. -Fixed a bug preventing AI with short teleporters to jump. Discuss the patch notes here! |
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