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Server Patch - November 14 http://www.starsonata.com/forum/viewtopic.php?f=11&t=48610 |
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Author: | Shinsei [ Mon Nov 14, 2011 11:32 pm ] |
Post subject: | Server Patch - November 14 |
Patch Notes since Oct 26. -Now able to dock in Labyrinth if a stasis'd ship existed. -Increased max zoom distance -Improvements on Universe Map performance -Line added to Universe Map to indicate unexplored galaxies. -Added new Durability/Repair system -Added brake and firing locks (Alt+Fire, Alt+Brake) -New Autopilot code -Improved display on skill descriptions and points. -Improved ambient lighting -Several Userbase bugs fixed. -Several ship models/textures have been added. -The SP cost of Station Management has been reduced. -Tech 9-20 Base Reboot modules have been added. -Infernal Darkness has been removed until converted to SS2. -Arena Lobby is now Non-PvP -Fixed bugs involving recoil and firing energy with Multifire. -Panther and NCC-Bulk now turn -Bosses should now drop loot -Fixed an issue regarding attached bases desyncing. -Fixed an issue causing the galaxy map to crash the client. -Fixed whisper in squad/team dialogs. -/like command has been added back in. -An ambient light slider has been added to the graphic options -Improved the click targeting (better operation with larger ships) -Added a fix for weapon firing rate Discussion of patch notes here |
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