Star Sonata
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Server Patch - November 14
http://www.starsonata.com/forum/viewtopic.php?f=11&t=48610
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Author:  Shinsei [ Mon Nov 14, 2011 11:32 pm ]
Post subject:  Server Patch - November 14

Patch Notes since Oct 26.

-Now able to dock in Labyrinth if a stasis'd ship existed.
-Increased max zoom distance
-Improvements on Universe Map performance
-Line added to Universe Map to indicate unexplored galaxies.
-Added new Durability/Repair system
-Added brake and firing locks (Alt+Fire, Alt+Brake)
-New Autopilot code
-Improved display on skill descriptions and points.
-Improved ambient lighting
-Several Userbase bugs fixed.
-Several ship models/textures have been added.
-The SP cost of Station Management has been reduced.
-Tech 9-20 Base Reboot modules have been added.
-Infernal Darkness has been removed until converted to SS2.
-Arena Lobby is now Non-PvP
-Fixed bugs involving recoil and firing energy with Multifire.
-Panther and NCC-Bulk now turn
-Bosses should now drop loot
-Fixed an issue regarding attached bases desyncing.
-Fixed an issue causing the galaxy map to crash the client.
-Fixed whisper in squad/team dialogs.
-/like command has been added back in.
-An ambient light slider has been added to the graphic options
-Improved the click targeting (better operation with larger ships)
-Added a fix for weapon firing rate

Discussion of patch notes here

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