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Server Patch August 26 http://www.starsonata.com/forum/viewtopic.php?f=11&t=46960 |
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Author: | SI [ Fri Aug 26, 2011 11:09 pm ] |
Post subject: | Server Patch August 26 |
*Captain Kidd's Loot table fixed. *Small fixes to some of the NB Olympus gear missions and gear. *Auto-Squad for instance holes *Added some rough sorting to the order in which gals are downloaded when you log in. *Added /hidemodstar command for chat mods *New character names are now run through the swear filter *Bug fix: An exploit involving EE and transferring a base. *Fixed bug with inkbombs being too visible *Fixed a bunch of typos from the SS speeling error thread: viewtopic.php?f=4&t=30973&p=570141 *Put a lowerbound of zero on ship speed and other values so that fixed value debuffs can't mess up the game. *Made it so AI bases can take different cuts from different commodities when they determine their buy and sell prices *Fixed the bug where mobile drones would instantly stop when tractored. *Tweaked the server shut down message so that the messages arent spammed till 2 hours left, and if the time is set over 2 hours, the message will be spammed on round time (1h30 left instead of 1h39 left for instance). (x) Added deathtow to both playership and slaves. It is available when you enter a stasis ship, and in the x-menu for slaves in yellow stasis at a cost of (lvl/10)mils. Half the cost is dropped in the form of credit debris.* * This caused a crash after server load, so we've disabled it until the next patch so we can fix the crash. |
Author: | Jey123456 [ Sat Aug 27, 2011 3:07 am ] |
Post subject: | Re: Server Patch August 26 |
deathtow is disabled due to a crash caused by it, will be fixed and reenabled for next patch. |
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