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Dev Team
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
Location: who knows ?
Post Server patch May 28
- Fixed a crash related to galaxy map
- Repulsor now shoot 6 bullets instead of 8.
- Fixed the docking bug on moving bases.

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Fri May 28, 2010 11:11 am
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Server patch May 28
- Revamped fertile parasites. They now reproduce linearly rather than exponentially, but do more damage and have more health. Fertile parasites have an aging factor so their reproduction slows down over time unless the stack is "refreshed" with a fresh new parasite
- Added new parasite weapons to DG drops
- Added new higher level base exterminators
- reduced drop rate on a couple of less popular DG loots
- removed juxes from DG drops
- various crash fixes
- large rework of code, consolidating several things from character data structures into a new account data structure, like gals visited, IP's used, etc
- fixed a bug where sevastapols could drain energy without firing
- fixed a bug where ships are immune to negative shield regen auras if their shield is currently at 100%

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Fri May 28, 2010 1:49 pm
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