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Site Admin / Dev Team
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post 8/14/2007 Server Patch
- Colonies get the suitability from the highest CA base attached rather than the average.

- Can't transfer or cap another players slave that has equipment on it that you can't use. Can't equip a controlbot on a ship that has equipped items that you can't use.

- Can supposedly cap an AI that has equipment that you can't use, but as soon as you dock it, if you re-slave it, anyone else trying to cap it will need to be able to use any equipment on board.

- DT's and Bart now will launch and drop Dark Fighter Defenders, the toughest fighters so far.

- Spawners will now spawn with built-in items that are supposed to come with their hull

- If their carrier is destroyed, fighters will keep fighting until they run out of fuel, rather than float off into space when they reach their return time and keep floating until they run out of fuel

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For support, please create a support ticket here and I will get back to you as soon as possible.


Wed Aug 15, 2007 4:53 am
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