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12/15 Server patch http://www.starsonata.com/forum/viewtopic.php?f=11&t=21804 |
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Author: | JeffL [ Sat Dec 15, 2007 7:25 am ] |
Post subject: | 12/15 Server patch |
* New packet combining code * Colony fixes * Other stuff that SAL and HAL did, but I can't remember right now (maybe they can add on) |
Author: | SAL 9000 [ Sat Dec 15, 2007 12:55 pm ] |
Post subject: | |
* Changes to when AI/drones will fire pulse weapons. * Improvements to user base factory code, including a couple of bug fixes. Note that multiple MREs will now require more space oats than they did before (they now always require 2 space oats per ration). * Separate slots for permanent and temporary drones. Fix for drone slot bug. Correct drone slot message. * Fix for base-won't-buy-if-it-has-too-much-cash bug. I believe Cael fixed the recent UZ drop problems. |
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