Star Sonata
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12/15 Server patch
http://www.starsonata.com/forum/viewtopic.php?f=11&t=21804
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Author:  JeffL [ Sat Dec 15, 2007 7:25 am ]
Post subject:  12/15 Server patch

* New packet combining code

* Colony fixes

* Other stuff that SAL and HAL did, but I can't remember right now (maybe they can add on)

Author:  SAL 9000 [ Sat Dec 15, 2007 12:55 pm ]
Post subject: 

* Changes to when AI/drones will fire pulse weapons.

* Improvements to user base factory code, including a couple of bug fixes. Note that multiple MREs will now require more space oats than they did before (they now always require 2 space oats per ration).

* Separate slots for permanent and temporary drones.
Fix for drone slot bug. Correct drone slot message.

* Fix for base-won't-buy-if-it-has-too-much-cash bug.

I believe Cael fixed the recent UZ drop problems.

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