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Team: Dark Traders
Main: Threaten
Level: 2853
Class: Shield Monkey

Joined: Sat Nov 14, 2009 8:20 pm
Post Re: Option to turn off banking
Max235 wrote:
Perhaps scale it with the size/mass/weight of ships?

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Thu Mar 15, 2012 2:44 pm
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Team: Eminence Front
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Level: 2482
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Joined: Fri Jun 06, 2008 11:38 pm
Post Re: Option to turn off banking
Actually, you're not right about that. At their maximum turning speed, many navy ships, even the largest ones, bank into their turns.

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Thu Mar 15, 2012 6:06 pm
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Option to turn off banking
But doesn't it look silly for 100k+ ton monsters to bank and handle like a jet? My shm's Behemoth banks as well as my panther, though of course it's a lot slower to actually move. The banking is huge.


Thu Mar 15, 2012 10:36 pm
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Team: Shadow Darkness
Main: Couch Potatoe
Level: 298
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Joined: Tue Jan 03, 2012 7:34 am
Post Re: Option to turn off banking
I'm sure you will be happy for slow turning. Yep, a 360 in 6 years, good enough.


Fri Mar 16, 2012 2:30 am
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Team: Eminence Front
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Level: 2482
Class: Berserker

Joined: Fri Jun 06, 2008 11:38 pm
Post Re: Option to turn off banking
Well that's the thing; a giant ship would bank slowly. On the other hand, a giant ship wouldn't turn on a dime like so many dreadnaughts do. If you want realism, why not make ships have to accelerate up to max turn speed? That way the banking would likewise scale(and look a lot better), and the whole dealiebob would be a lot more realistic.

On the other hand, space-breathing rats shoot poop out of their faces.

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landswimmer wrote:
ALL HAIL CYG THE MESSIAH!


Fri Mar 16, 2012 3:58 am
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Team: Strawberry Pancakes
Main: playerboy345
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Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Option to turn off banking
Cygnus wrote:
On the other hand, space-breathing rats shoot poop out of their faces.


They are awesome.

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Fri Mar 16, 2012 4:00 am
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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
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Joined: Sat Dec 29, 2007 8:24 pm
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Post Re: Option to turn off banking
blacker2359 wrote:
Visorak wrote:
There is no up in space. But that breaks our perspective...

Solution: SS is not in space.


Up is a relative term. There is an up from the space ship, but in space there is no up because you are not referring to a direction based on an object.



The enemies gate is down


Fri Mar 16, 2012 12:16 pm
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Team: Combustion
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Post Re: Option to turn off banking
Option to turn off Backgrounds.

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Sat Mar 17, 2012 10:29 am
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Team: Strawberry Pancakes
Main: Hooch Dealer
Level: 2763
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Joined: Sun Aug 07, 2005 2:20 pm
Location: Who is John Galt?
Post Re: Option to turn off banking
The funny thing is banking still occurs, just in the opposite direction of the turn in space. :P But that assumes the ship has RTS controls from 3 planes.

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Wed Mar 21, 2012 5:12 pm
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Team: Evo
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Level: 20
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Joined: Sat Jul 31, 2010 4:58 am
Post Re: Option to turn off banking
Cygnus wrote:
Well that's the thing; a giant ship would bank slowly. On the other hand, a giant ship wouldn't turn on a dime like so many dreadnaughts do. If you want realism, why not make ships have to accelerate up to max turn speed? That way the banking would likewise scale(and look a lot better), and the whole dealiebob would be a lot more realistic.

I would actually want that implemented for a week just to see how would it work.

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Wed Mar 21, 2012 5:39 pm
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Team: Strawberry Pancakes
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Post Re: Option to turn off banking
You all will hate Newtonian physics :P

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Wed Mar 21, 2012 5:56 pm
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Team: Eminence Front
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Level: 2482
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Joined: Fri Jun 06, 2008 11:38 pm
Post Re: Option to turn off banking
we SORTA have newtonian physics already. We just have a max speed on our ships, as well. Honestly, the worst part of any realistic space sim is that you have no reference points for your speed, so suddenly you think you're going 10 speed and you're actually going 50000 and you turn into a pink mist before you even realize what's going on.

The thing about SS is that people usually aren't turning so often that they will get to excessively high turning speeds, so I honestly don't think it would be too much of a problem.

On the other hand, it would be completely unnecessary and would probably take a lot of work to balance properly.

On the third leg, it would very possibly be very cool. You can't know without trying it out.

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landswimmer wrote:
ALL HAIL CYG THE MESSIAH!


Thu Mar 22, 2012 12:13 am
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