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Gunner Changes?
http://www.starsonata.com/forum/viewtopic.php?f=107&t=50825
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Author:  treygrey1 [ Fri Mar 02, 2012 8:58 pm ]
Post subject:  Gunner Changes?

So changes have been discussed supposedly and so far all we have are some cap ship only launchers and new extensors. Two things that good gunner's already have better versions of IE: unholy claymores, kikale Mzungu ka ko.

Are here going to be changes? The lack of any information is keeping me, and I'm sure many other gunners, from being able to advance in the game.

Don't get me wrong Mr. And Ms. Devs, I understand that you all are working. It would just be nice to have some information, or to just know the direction you all are going.

I'm tired of being a second class citizen and consistently told that my only option is to reclass to Sniper.

Thank you,

Xenodread

Author:  playerboy345 [ Fri Mar 02, 2012 9:15 pm ]
Post subject:  Re: Gunner Changes?

Go sniper.

Author:  rand4505 [ Fri Mar 02, 2012 9:42 pm ]
Post subject:  Re: Gunner Changes?

Stay gunner, you can get to my level in a zebra.

Author:  treygrey1 [ Fri Mar 02, 2012 10:07 pm ]
Post subject:  Re: Gunner Changes?

I have a zebra. Tell me more.

Author:  Camsy [ Fri Mar 02, 2012 10:15 pm ]
Post subject:  Re: Gunner Changes?

Mmm I'm with u, I'm happy that devs are working on stuff, but it'd be nice to get a friendly reminder every few weeks telling how things are progressing, rather than just silence after an announcement that something is being developed.

Author:  Griffin [ Fri Mar 02, 2012 11:09 pm ]
Post subject:  Re: Gunner Changes?

treygrey1 wrote:
I have a zebra. Tell me more.


CaL Hera+ Alby
CaL AoG Hera+
CaL AoG PtE
CaL Alby PtE
Hera+ CaL CaL
CaL CaL AoG
CaL CaL PtE
CaL Alby AoG

It really just depends on your tastes.

Author:  rand4505 [ Fri Mar 02, 2012 11:44 pm ]
Post subject:  Re: Gunner Changes?

And the setup I use it not listed :P

Author:  zhuang281 [ Sat Mar 03, 2012 12:39 am ]
Post subject:  Re: Gunner Changes?

Dont forget Ada Rage. Cal, Alby ^^

Author:  JeffL [ Sat Mar 03, 2012 4:11 am ]
Post subject:  Re: Gunner Changes?

At this time, talk about possible changes to Gunner is in the pure idea stage.

Jey & I are talking about some really cool possibilities that haven't been mentioned publicly, but they would make gunner and seer both quite a bit more interesting for both long battles and pvp. We are working on a document that describes it, but since he doesn't have the time to program it, and I don't have the time to design it right now, it's immediately imminent. But it does revolve around the general fixing and reworking of item damage and repair, so it's a higher priority than a lot of other things. A realistic time frame would be at least a month away, and probably longer.

Author:  treygrey1 [ Sat Mar 03, 2012 7:07 am ]
Post subject:  Re: Gunner Changes?

Thanks for the little bit of an update Jeff.

Author:  Griffin [ Sat Mar 03, 2012 8:29 am ]
Post subject:  Re: Gunner Changes?

Oh gawd.

Jeff means making Gunners taking away durability of enemies' items.

Interesting. :D

Author:  NewFound [ Sat Mar 03, 2012 9:03 am ]
Post subject:  Re: Gunner Changes?

JeffL wrote:
At this time, talk about possible changes to Gunner is in the pure idea stage.

Jey & I are talking about some really cool possibilities that haven't been mentioned publicly, but they would make gunner and seer both quite a bit more interesting for both long battles and pvp. We are working on a document that describes it, but since he doesn't have the time to program it, and I don't have the time to design it right now, it's immediately imminent. But it does revolve around the general fixing and reworking of item damage and repair, so it's a higher priority than a lot of other things. A realistic time frame would be at least a month away, and probably longer.


Why is it always "we are discussing possibilities"?

I'm tired of this shit, Gunner has been neglected for far too long, its a half finished idea that needs prioritising. Atleast fix the missiles.

Author:  Griffin [ Sat Mar 03, 2012 9:06 am ]
Post subject:  Re: Gunner Changes?

To be honest I think that class fixes are more important than cash sinks but meh. I'm not a dev.

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