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Gunner Nanite Lasers http://www.starsonata.com/forum/viewtopic.php?f=104&t=51614 |
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Author: | Griffin [ Mon Apr 16, 2012 5:52 pm ] |
Post subject: | Re: Gunner Nanite Lasers |
All I want for the class is tons of RoF and a small amount of damage. We have no need for nanite lasers if we do tons of damage. Capital ships have tons of energy for a reason. I'm tired of having 580k energy and nothing to do with it. Hell, I'm not even using any energy boosting augmenters. |
Author: | Bastamental [ Mon Apr 16, 2012 6:21 pm ] |
Post subject: | Re: Gunner Nanite Lasers |
Oh, I would love a hgg-like wep for seers only pls. |
Author: | Cygnus [ Mon Apr 16, 2012 6:32 pm ] |
Post subject: | Re: Gunner Nanite Lasers |
Properly used missiles actually use quite a bit of elec, you know... |
Author: | Griffin [ Mon Apr 16, 2012 6:42 pm ] |
Post subject: | Re: Gunner Nanite Lasers |
Did a Bana run yesterday and didn't manage to get to half bank while using large AP's. Yeah, I know they aren't the new missiles, but my point still stands. |
Author: | Cygnus [ Mon Apr 16, 2012 7:42 pm ] |
Post subject: | Re: Gunner Nanite Lasers |
I've heard that the new missiles use significantly more elec than the old ones. I'd try them out before complaining TOO much, if I were you. |
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