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Tractor Switch
http://www.starsonata.com/forum/viewtopic.php?f=104&t=50343
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Author:  Visorak [ Mon Feb 06, 2012 5:18 pm ]
Post subject:  Tractor Switch

We need a button changes the equipped tractor to the next available tractor. Kinda like how E changes the current weapon.
1: A key that switches between all your equipped tractors, the way E cycles through weapons.
2: Allow more tractors to be equipped at once.

Author:  Species 8472 [ Mon Feb 06, 2012 5:20 pm ]
Post subject:  Re: Tractor Switch

Or do what all Engii's do currently and have 3 hotkeys

Hotkey Tractor 1 - Pull
Hotkey Tractor 2 - Push
Hotkey Tractor 3 - Elec

Hotkey Tractor 4 - Random long range pully

Author:  paxiprime [ Mon Feb 06, 2012 7:51 pm ]
Post subject:  Re: Tractor Switch

how the heck could you have multiple tractors equipped? haha

im guessing you want to pull someone and elec them at the same time? :)

Author:  Visorak [ Mon Feb 06, 2012 8:49 pm ]
Post subject:  Re: Tractor Switch

I thought it was rather obvious what I was going for... Heck, I compared it to having multiple weapons.

You have a push tractor, a pull tractor, and an elec beam equipped. The push tractor is active. You press a button, the pull tractor is now the active one that turns on when you hit G. Just like how you cycle through multiple equipped weapons with E and press Space to fire....


Author:  andezrhode3 [ Mon Feb 06, 2012 8:51 pm ]
Post subject:  Re: Tractor Switch

Ok, this is a bit of a pointless concept..

Author:  kanescreed [ Mon Feb 06, 2012 9:21 pm ]
Post subject:  Re: Tractor Switch

am i the only one that can make sense out of this topic?
/signed

Author:  Cygnus [ Mon Feb 06, 2012 10:11 pm ]
Post subject:  Re: Tractor Switch

My engineer has at least 5 tractors he uses regularly... :?

I agree with this topic. It is genius.

Author:  Species 8472 [ Tue Feb 07, 2012 12:06 pm ]
Post subject:  Re: Tractor Switch

Cygnus wrote:
My engineer has at least 5 tractors he uses regularly... :?

I agree with this topic. It is genius.


a) It's not genius it was suggested like twice in C1.

b) you die and all 5 of those tractors would lose durability, when the GG system is fixed this = costly too.

Author:  Cygnus [ Tue Feb 07, 2012 1:04 pm ]
Post subject:  Re: Tractor Switch

Except three of my tractors would have about a 10k repair cost, so it doesn't matter at all...

Author:  thebattler35 [ Tue Feb 07, 2012 1:56 pm ]
Post subject:  Re: Tractor Switch

/signed

Author:  Species 8472 [ Tue Feb 07, 2012 2:28 pm ]
Post subject:  Re: Tractor Switch

Cygnus wrote:
Except three of my tractors would have about a 10k repair cost, so it doesn't matter at all...


Species 8472 wrote:
Cygnus wrote:
My engineer has at least 5 tractors he uses regularly... :?

I agree with this topic. It is genius.


a) It's not genius it was suggested like twice in C1.

b) you die and all 5 of those tractors would lose durability, when the GG system is fixed this = costly too.


Please read before commenting.

Author:  Cygnus [ Tue Feb 07, 2012 2:34 pm ]
Post subject:  Re: Tractor Switch

No, right now they cost about 50 credits to repair. With it fixed, I can't imagine they'll cost more than 10k...

I very rarely ignore what people say when replying :roll:

Author:  VatFF [ Tue Feb 07, 2012 2:41 pm ]
Post subject:  Re: Tractor Switch

Species 8472 wrote:
Cygnus wrote:
My engineer has at least 5 tractors he uses regularly... :?

I agree with this topic. It is genius.


a) It's not genius it was suggested like twice in C1.


And that makes it less genius because?

Author:  Visorak [ Tue Feb 07, 2012 2:42 pm ]
Post subject:  Re: Tractor Switch

Alright, lets just say the button changes the equipped tractor. So all the other tractors are unequipped until you need them.

:roll: Some people are impossible to reason with.

Author:  potato8 [ Tue Feb 07, 2012 3:06 pm ]
Post subject:  Re: Tractor Switch

/signed would mean spare hotkeys on my dm!

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