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Tractor Switch http://www.starsonata.com/forum/viewtopic.php?f=104&t=50343 |
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Author: | Visorak [ Mon Feb 06, 2012 5:18 pm ] |
Post subject: | Tractor Switch |
We need a button changes the equipped tractor to the next available tractor. Kinda like how E changes the current weapon. 1: A key that switches between all your equipped tractors, the way E cycles through weapons. 2: Allow more tractors to be equipped at once. |
Author: | Species 8472 [ Mon Feb 06, 2012 5:20 pm ] |
Post subject: | Re: Tractor Switch |
Or do what all Engii's do currently and have 3 hotkeys Hotkey Tractor 1 - Pull Hotkey Tractor 2 - Push Hotkey Tractor 3 - Elec Hotkey Tractor 4 - Random long range pully |
Author: | paxiprime [ Mon Feb 06, 2012 7:51 pm ] |
Post subject: | Re: Tractor Switch |
how the heck could you have multiple tractors equipped? haha im guessing you want to pull someone and elec them at the same time? |
Author: | Visorak [ Mon Feb 06, 2012 8:49 pm ] |
Post subject: | Re: Tractor Switch |
I thought it was rather obvious what I was going for... Heck, I compared it to having multiple weapons. You have a push tractor, a pull tractor, and an elec beam equipped. The push tractor is active. You press a button, the pull tractor is now the active one that turns on when you hit G. Just like how you cycle through multiple equipped weapons with E and press Space to fire.... |
Author: | andezrhode3 [ Mon Feb 06, 2012 8:51 pm ] |
Post subject: | Re: Tractor Switch |
Ok, this is a bit of a pointless concept.. |
Author: | kanescreed [ Mon Feb 06, 2012 9:21 pm ] |
Post subject: | Re: Tractor Switch |
am i the only one that can make sense out of this topic? /signed |
Author: | Cygnus [ Mon Feb 06, 2012 10:11 pm ] |
Post subject: | Re: Tractor Switch |
My engineer has at least 5 tractors he uses regularly... I agree with this topic. It is genius. |
Author: | Species 8472 [ Tue Feb 07, 2012 12:06 pm ] |
Post subject: | Re: Tractor Switch |
Cygnus wrote: My engineer has at least 5 tractors he uses regularly... I agree with this topic. It is genius. a) It's not genius it was suggested like twice in C1. b) you die and all 5 of those tractors would lose durability, when the GG system is fixed this = costly too. |
Author: | Cygnus [ Tue Feb 07, 2012 1:04 pm ] |
Post subject: | Re: Tractor Switch |
Except three of my tractors would have about a 10k repair cost, so it doesn't matter at all... |
Author: | thebattler35 [ Tue Feb 07, 2012 1:56 pm ] |
Post subject: | Re: Tractor Switch |
/signed |
Author: | Species 8472 [ Tue Feb 07, 2012 2:28 pm ] |
Post subject: | Re: Tractor Switch |
Cygnus wrote: Except three of my tractors would have about a 10k repair cost, so it doesn't matter at all... Species 8472 wrote: Cygnus wrote: My engineer has at least 5 tractors he uses regularly... I agree with this topic. It is genius. a) It's not genius it was suggested like twice in C1. b) you die and all 5 of those tractors would lose durability, when the GG system is fixed this = costly too. Please read before commenting. |
Author: | Cygnus [ Tue Feb 07, 2012 2:34 pm ] |
Post subject: | Re: Tractor Switch |
No, right now they cost about 50 credits to repair. With it fixed, I can't imagine they'll cost more than 10k... I very rarely ignore what people say when replying |
Author: | VatFF [ Tue Feb 07, 2012 2:41 pm ] |
Post subject: | Re: Tractor Switch |
Species 8472 wrote: Cygnus wrote: My engineer has at least 5 tractors he uses regularly... I agree with this topic. It is genius. a) It's not genius it was suggested like twice in C1. And that makes it less genius because? |
Author: | Visorak [ Tue Feb 07, 2012 2:42 pm ] |
Post subject: | Re: Tractor Switch |
Alright, lets just say the button changes the equipped tractor. So all the other tractors are unequipped until you need them. Some people are impossible to reason with. |
Author: | potato8 [ Tue Feb 07, 2012 3:06 pm ] |
Post subject: | Re: Tractor Switch |
/signed would mean spare hotkeys on my dm! |
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