Star Sonata
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KoS Option
http://www.starsonata.com/forum/viewtopic.php?f=104&t=47829
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Author:  Anakin1 [ Sun Oct 02, 2011 11:15 pm ]
Post subject:  KoS Option

I think there should be a KoS option that doesn't involved a team waring

When you press X on a persons ship there should be a KoS option under the rest as well a \killonsight “name” option

This means that you can use a Engineer, Shield Monkey, Fc & Gunner

Basically you can't kill a person without making your drones aggressive or slaves attack my target but putting this new option in will automatically make drones, slaves and “your personal bases/perma drones shoot the person you have KoS`d without involving your team or if you are teamless.

Author:  THE Massif Destruction [ Sun Oct 02, 2011 11:29 pm ]
Post subject:  Re: KoS Option

Anakin1 wrote:
I think there should be a KoS option that doesn't involved a team waring

When you press X on a persons ship there should be a KoS option under the rest as well a \killonsight “name” option

This means that you can use a Engineer, Shield Monkey, Fc & Gunner

Basically you can't kill a person without making your drones aggressive or slaves attack my target but putting this new option in will automatically make drones, slaves and “your personal bases/perma drones shoot the person you have KoS`d without involving your team or if you are teamless.


Flat rate of $2,000,000 an hour?

Author:  Anakin1 [ Sun Oct 02, 2011 11:32 pm ]
Post subject:  Re: KoS Option

Think that is a bit too much for having one person as KoS tbh

Author:  THE Massif Destruction [ Sun Oct 02, 2011 11:33 pm ]
Post subject:  Re: KoS Option

Anakin1 wrote:
Think that is a bit too much for having one person as KoS tbh


Then 1m?

Author:  Chaosking3 [ Sun Oct 02, 2011 11:50 pm ]
Post subject:  Re: KoS Option

2m an hour would be way to low. That is a grand total of 48m a day.

Author:  Deathdisguise [ Sun Oct 02, 2011 11:59 pm ]
Post subject:  Re: KoS Option

RTS-Style controls in C2 (which is kinda really what we all should be thinking in terms of these days) kinda makes this less of an important addition?

Not to mention this /killonsight (really /hate seems a better alternative?) command is just warring a player in the end?

Author:  Anakin1 [ Mon Oct 03, 2011 12:05 am ]
Post subject:  Re: KoS Option

/hate would be better yeah

But also you gotta think about this, yes there should be a charge but /waring a team costs adds up the total cost of number of players on that team, this is one man you will be killing, yes if you KoS another person I think the cost should go up but paying 48mill a day is a bit steep, you gotta think about low level players and not just yourself

Unless the cost will vary on your level which I think is a good idea

Author:  Bastamental [ Mon Oct 03, 2011 12:55 am ]
Post subject:  Re: KoS Option

I have suggested this before, it turns out that this option was once available, but removed because it had problems. Devs dont like giving reasons :cry:

Author:  Anakin1 [ Mon Oct 03, 2011 1:03 am ]
Post subject:  Re: KoS Option

Bastamental wrote:
I have suggested this before, it turns out that this option was once available, but removed because it had problems. Devs dont like giving reasons :cry:

Its because everyone KoSed the Devs because they were going to remove it

Author:  Battlecruiser23 [ Mon Oct 03, 2011 1:40 am ]
Post subject:  Re: KoS Option

That command was used to murder unsuspecting newbs.

Hermes used it on me. I ran into his galaxy. Flo and a councilor both said "Base not aggro". IE: can't stop bases shooting me. Was also about 1000 levels out of pvp before the command was used.

Basically, the command was a silent /war player command that does not cost the team or user any money. And if you were on a large enough team, like...SP, there would be nothing you can do.

Author:  Anakin1 [ Mon Oct 03, 2011 1:47 am ]
Post subject:  Re: KoS Option

Battlecruiser23 wrote:
That command was used to murder unsuspecting newbs.

Hermes used it on me. I ran into his galaxy. Flo and a councilor both said "Base not aggro". IE: can't stop bases shooting me. Was also about 1000 levels out of pvp before the command was used.

Basically, the command was a silent /war player command that does not cost the team or user any money. And if you were on a large enough team, like...SP, there would be nothing you can do.

There are PvP range now

If a member \hated you, you could just do it back

People already KoS people nowdays but the difference is with this command, engineer`s ect can have a bit of fun too, nothing will change but drones, slaves ect take auto argo towards that player, this also could open a greater range of pirates, which starsonata needs

Author:  Battlecruiser23 [ Mon Oct 03, 2011 2:12 am ]
Post subject:  Re: KoS Option

Stifler, shut up and read my damn post.

I was out of pvp range before Hermes did it. I was in pvp range when Hermes used the command.

This wasn't all that long ago, either. The time that had no pvp ranges was like 2003. This was 2008 or so.

Author:  landswimmer [ Mon Oct 03, 2011 2:15 am ]
Post subject:  Re: KoS Option

Anakin1 wrote:
I think there should be a KoS option that doesn't involved a team waring

When you press X on a persons ship there should be a KoS option under the rest as well a \killonsight “name” option

This means that you can use a Engineer, Shield Monkey, Fc & Gunner

Basically you can't kill a person without making your drones aggressive or slaves attack my target but putting this new option in will automatically make drones, slaves and “your personal bases/perma drones shoot the person you have KoS`d without involving your team or if you are teamless.


/SIGNED

Author:  Anakin1 [ Mon Oct 03, 2011 3:02 am ]
Post subject:  Re: KoS Option

Tell me too shut up again and I will KoS you, its my post

Author:  ping101 [ Mon Oct 03, 2011 5:10 am ]
Post subject:  Re: KoS Option

Shut up.
Also I like this.

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