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[Interface] Lockout http://www.starsonata.com/forum/viewtopic.php?f=103&t=51660 |
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Author: | Tomalicious [ Wed Apr 18, 2012 12:45 am ] |
Post subject: | [Interface] Lockout |
Dear devmins, I would very much like the /lockout command to open a popup menu in which my lockouts are neatly formatted into one line each, so I dont have to scroll through event. edit: Make it static, a recording of your remaining lockout time when you did /lockout! Server resources and such! So if you did /lockout -You are locked out of Iq'Bana for the next 2 days, 4 hours, 25 minutes, 33 seconds Then you do it 5 seconds later -You are locked out of Iq'Bana for the next 2 days, 4 hours, 25 minutes, 28 seconds And possibly add urzaserra256 wrote: Add missions to the /lockout command too as now both strontium-90 and staff quarters missions have timers now too. |
Author: | Camsy [ Wed Apr 18, 2012 12:47 am ] |
Post subject: | Re: Lockout |
/signed |
Author: | playerboy345 [ Wed Apr 18, 2012 4:34 am ] |
Post subject: | Re: Lockout |
/pb345 |
Author: | Tomalicious [ Wed Apr 18, 2012 9:38 am ] |
Post subject: | Re: Lockout |
Comeon people, you know you want this |
Author: | urzaserra256 [ Wed Apr 18, 2012 10:55 am ] |
Post subject: | Re: Lockout |
Add missions to the /lockout command too as now both strontium-90 and staff quarters missions have timers now too. |
Author: | Tomalicious [ Thu Apr 19, 2012 7:03 am ] |
Post subject: | Re: Lockout |
More replies! Get this in! |
Author: | Tomalicious [ Wed Apr 25, 2012 3:46 pm ] |
Post subject: | Re: Lockout |
More more more! |
Author: | Zekk [ Wed Apr 25, 2012 9:27 pm ] |
Post subject: | Re: Lockout |
making the timers dynamic wouldn't require any communication with the server since its simple maths to update it that can be done client side /signed |
Author: | Tomalicious [ Thu Apr 26, 2012 1:16 am ] |
Post subject: | Re: Lockout |
Edited to make it use Uber Names instead of DG locations/names |
Author: | Precursor [ Mon May 07, 2012 10:47 am ] |
Post subject: | Re: Lockout |
Not too bad of an idea. We'll consider it. |
Author: | Tomalicious [ Thu May 10, 2012 4:14 am ] |
Post subject: | Re: [Interface] Lockout |
Woop woop, awesome |
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