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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Lore Reset
Either add it, or accept tickets

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Mon Apr 09, 2012 2:45 pm
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Joined: Thu Jul 22, 2010 10:12 pm
Post Re: Lore Reset
The awkward moment when you misinterpret a topic and are accidentaly the first to troll it... I blame Basta! Need more details! (have them now but... earlier wouuld be nice, k?)

I'm really interested in how the whole "rebalance" thing affected the (they're not called lore skills) skill exclusive gear. From looking at the wiki it looks like htey're no longer worth it to be honest... Yeah I can see situations where I'd want it but... yeah.

btw does lore reset mean mzungu only reset =P

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Gaffateip wrote:
I love ss forums. I wonder what percentage of users wear a safety helmet to eat breakfast.
DITKA wrote:
[s]I'd like some proof that you guys are males[/s]

might be a bad idea nvm


Mon Apr 09, 2012 11:09 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Lore Reset
Bump? This is really important, especially to me.

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"Just wait till' I get my hermes..."

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Tue Apr 17, 2012 6:56 pm
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Team: Strawberry Pancakes
Main: ahileus
Level: 3088
Class: Berserker

Joined: Thu Feb 01, 2007 2:06 am
Post Re: Lore Reset
Again, i see no reason to be able to reset lore skills.

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ahileus


Wed Apr 18, 2012 4:19 am
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Lore Reset
I'd like to not have to delete my character via ticket and remake it to get rid of Vazaha Culture on my Lion zerk.


The cost of the skill comes from the dumb missions and the outrageous gear extract rates.


Wed Apr 18, 2012 5:05 am
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Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Lore Reset
Indeed, if someone wants to do the whole mission chain over again including buying the stuff then why can they not? Saying a reset is not needed is just silly.

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Wed Apr 18, 2012 10:10 am
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Lore Reset
Chaosking3 wrote:
Indeed, if someone wants to do the whole mission chain over again including buying the stuff then why can they not? Saying a reset is not needed is just silly.


^This. AEM?

_________________
"Just wait till' I get my hermes..."

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Wed Apr 18, 2012 4:03 pm
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Team: Aidelon
Main: the speed of dark
Level: 1874
Class: Engineer

Joined: Sun Nov 05, 2006 12:42 am
Location: omg, you stalker!
Post Re: Lore Reset
Bastamental wrote:
Chaosking3 wrote:
Indeed, if someone wants to do the whole mission chain over again including buying the stuff then why can they not? Saying a reset is not needed is just silly.


^This. AEM?


quit

but /signed

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Wed Apr 18, 2012 9:51 pm
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Joined: Thu Jul 22, 2010 10:12 pm
Post Re: Lore Reset
Chaosking3 wrote:
Indeed, if someone wants to do the whole mission chain over again including buying the stuff then why can they not? Saying a reset is not needed is just silly.

Just don't have it autoreset with the reset of the skills when you get a neuro-doc. That would be painful. Mission based would be neat. (Paxians, something about "you want to experience a different culture for the time being?", backup of the knowledge, something about other neuro thing active (rewire), "just bring off some expensive shit and we'll switch you back to the culture you already learned", mental conditioning time, etc) <-some one make a suggestion based on that for me?

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Gaffateip wrote:
I love ss forums. I wonder what percentage of users wear a safety helmet to eat breakfast.
DITKA wrote:
[s]I'd like some proof that you guys are males[/s]

might be a bad idea nvm


Wed Apr 18, 2012 11:47 pm
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Team: AUSTRALIA
Main: Bastamental
Level: 1836
Class: Seer

Joined: Mon Jan 24, 2011 9:14 pm
Location: Behind you
Post Re: Lore Reset
devs!

_________________
"Just wait till' I get my hermes..."

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Jiraque wrote:
It's a seer thing.

Paxx wrote:
Use that yellow thingy on that zerk!


Mon Apr 23, 2012 6:10 pm
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Team: Strawberry Pancakes
Main: ahileus
Level: 3088
Class: Berserker

Joined: Thu Feb 01, 2007 2:06 am
Post Re: Lore Reset
Bastamental wrote:
devs!


No need for reset...

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ahileus


Tue Apr 24, 2012 1:53 am
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Team: The Forgotten Colonies
Main: PM Me If You Suck
Level: 1996
Class: Gunner

Joined: Fri Nov 28, 2008 6:03 pm
Location: Sydney, Australia
Post Re: Lore Reset
No need for reset but maybe add a credit sink for a second lore? I.e. Get Mzungu lore at norm price. Then pay 20b for vazaha culture?

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Tue Apr 24, 2012 3:24 am
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Team: Dark Traders
Main: Qlimax
Level: 1753
Class: Seer

Joined: Fri Feb 12, 2010 9:28 am
Post Re: Lore Reset
Camsy wrote:
No need for reset but maybe add a credit sink for a second lore? I.e. Get Mzungu lore at norm price. Then pay 20b for vazaha culture?

are you trolling?


Tue Apr 24, 2012 3:34 am
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Team: Dark Traders
Main: Max235
Level: 1821
Class: Seer

Joined: Sat Jan 21, 2006 11:16 am
Post Re: Lore Reset
kanescreed wrote:
Camsy wrote:
No need for reset but maybe add a credit sink for a second lore? I.e. Get Mzungu lore at norm price. Then pay 20b for vazaha culture?

are you trolling?


Theres no way he can't be trolling.

The whole damn point is to have only one skill. He cannot expect to have both Gunner and Sniper on the same character....


Tue Apr 24, 2012 6:57 am
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Joined: Wed Jul 07, 2010 3:00 pm
Post Re: Lore Reset
I can see adding it 'maybe'. But more than likely the reset wouldn't be cheap and you would likely also have to do the mission chains over again.


Thu May 03, 2012 2:18 pm
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